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RELEASED Chozo (Experimental) 0.9.8

Samus Weapons, suits and power

  1. DrakoZ

    DrakoZ Pangalactic Porcupine

    Yes, the updated link.
     
  2. SeekoDestroyer

    SeekoDestroyer Big Damn Hero

    I looked at the older pages of the Discussion and found the one where you added the door pipe. I noticed the head and arms were sticking out, so I thought of a solution.
    If you're ever trying to make the door pipe, if you could put the texture on the Weapon layer, which is what I believe to be the layer infront of everything else,
    then you could not be seen through it.
     
  3. SeekoDestroyer

    SeekoDestroyer Big Damn Hero

    Here are some Enemy Sprites
    upload_2016-11-13_11-6-40.png

    In case you can't think of any new enemies to add, look at this. It has a few you haven't added, Green Zeros, the lava things, crab things, Cacatacs (cactus plants), and the rios (Lettuce birds).
     

    Attached Files:

    Last edited: Nov 19, 2016
  4. SeekoDestroyer

    SeekoDestroyer Big Damn Hero

    I made a Tourian Area using some of the assets from this mod.
    upload_2016-11-13_13-57-16.jpeg
     
  5. DrakoZ

    DrakoZ Pangalactic Porcupine

    the picture is not pressed.
    ps
    Sprites I have everything. Problems arise as a basis when it is necessary to draw his =)
    Ps......
    there is still a camouflage blocks / door (1 bloсk and more)
     
    Last edited: Nov 14, 2016
  6. DrakoZ

    DrakoZ Pangalactic Porcupine

    SeekoDestroyer and Bloody_Kain like this.
  7. SeekoDestroyer

    SeekoDestroyer Big Damn Hero

  8. SeekoDestroyer

    SeekoDestroyer Big Damn Hero

    next you should add blocks

    :metroid:
     
  9. SeekoDestroyer

    SeekoDestroyer Big Damn Hero

    "Planing :
    ------------------------------------------------------
    What is necessary

    Ful suilt in tech mode...

    More non Samus weapons/armor.

    Upgrade weapons (technology tree)"

    Upgrading weapons!? That sounds awesome!
     
  10. Sasnox

    Sasnox Void-Bound Voyager

    Hi, been digging everywhere to find the info but I've been unable to do it. So I found out the robotics workbench has been removed, which items would the Chozo station be in now?
     
  11. Sasnox

    Sasnox Void-Bound Voyager

    Also, if i'm not pushing my luck here, could someone tell me a quick how-to on installing the pak files? I haven't actually ever modded starbound and all the tutorial videos that I could find were all outdated (Saying to place in Giraffe_Storage, which is no longer available). I got the two pack files, so I'm hoping those were all I needed, since they are all that showed up in the download link. Do I put the pak files in the mod folder? Or do I put them in the assets folder with the Packed.Pak file?
     
  12. Sasnox

    Sasnox Void-Bound Voyager

    Sorry, I finally figured it out. The pak files do go in the mod folder, and I found the chozo in the inventor's table. Sorry for my ignorance, but I do love this mod. Keep up the awesome work!
     
  13. SeekoDestroyer

    SeekoDestroyer Big Damn Hero

    You can also spawn it in (with admin enabled) by /spawnitem mestation

    secret
     
  14. DrakoZ

    DrakoZ Pangalactic Porcupine

    If I deviate a little bit and just give the atmosphere. For example, blocks, items, weapons, and so on. The world in general. How so?
     
  15. SeekoDestroyer

    SeekoDestroyer Big Damn Hero

    Huh? Lemme try to understand that question then I'll answer.
     
  16. DrakoZ

    DrakoZ Pangalactic Porcupine

    from what I previously wanted =)
    In the general starbound more in style.
    I'll be adding things, weapons, biomes.
    Expand itself the world / universe games (hunters)
    And of course simultaneously adding all that was in games (CM, MP, MF, MZM and so on.)


    I just wanted to do earlier in the system as SM, but starbounde do it all pretty hard.)
     
    Last edited: Dec 10, 2016
  17. SeekoDestroyer

    SeekoDestroyer Big Damn Hero

    Next you should add blocks

    Then systems. Build the biomes out of metroid blocks! Brinstar biome! Norfair biome!...

    Maybe?
     
  18. ballsmigue

    ballsmigue Big Damn Hero

    Dude this is one of the coolest mods there is IMO, very very good job. a few little suggestions? when shooting the beam, it comes out slightly above the gun when its at an angle, not sure if that's an easy fix. and any plans on adding tech in the future as well like space jump (that could just be a higher double jump) or space jump / speedboost? and I feel like the chozo crafter should be less than 20k, maybe make it free so someone can start the game from scratch and be able to only make the power suit and regular beam at start and build their way up. Anyways keep up the great work, this has the potential to be one of the best Starbound mod packs there is as long as you don't give up on it like the creater of one of the first metroid mods before this game was out.
     
  19. DrakoZ

    DrakoZ Pangalactic Porcupine

    thx.
    Of major bugs I know.
    In the future I had planned to make a balance (as it is considered that the armor and weapons end game tier).
    tech will later.
     
  20. SeekoDestroyer

    SeekoDestroyer Big Damn Hero

    Speaking of suggestions, Ice Plasma beam should pierce through enemies
     

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