RELEASED Longevity v1.5->v1.6 (DNPCD_BETA) [@v1.6.9]

Discussion in 'Mods' started by RTGOAT, Mar 13, 2017.

  1. Sable19

    Sable19 Void-Bound Voyager

    Is there a way to change the key to bring up the menu? I alt tab a lot and it is slightly annoying me to alt tab when I'm cooking and I have to go out of the menu to get back into the stove. I'm not familiar with things like this so I thought I would ask.
     
    • RTGOAT

      RTGOAT Cosmic Narwhal

      @Sable19

      Not at this current moment.
      Next patch I will be introducing a configurable key.
       
      • Sable19

        Sable19 Void-Bound Voyager

        Okay, thank you! ^^
         
          RTGOAT likes this.
        • GameHo

          GameHo Scruffy Nerf-Herder

          I downloaded the Longetivity mod and after I installed it as the instructions say this is what I get every time I try to open it


          [00:50:57 INFO SMAPI] SMAPI 1.9 with Stardew Valley 1.11 on Microsoft Windows 10 Home
          [00:50:57 DEBUG SMAPI] Mods go here: C:\GOG Games\Stardew Valley\Mods
          [00:50:57 DEBUG SMAPI] Loading SMAPI...
          [00:50:57 DEBUG SMAPI] Loading game...
          [00:50:58 DEBUG SMAPI] Loading mods...
          [00:51:00 TRACE SMAPI] Loading BirthdayMail.dll...
          [00:51:00 INFO SMAPI] Loaded BirthdayMail by KathrynHazuka, v1.2.2 | Places mail from Lewis in the mailbox to remind the player birthdays of all viligers the player knows
          [00:51:00 TRACE SMAPI] Loading GiftTasteHelper.dll...
          [00:51:00 INFO SMAPI] Loaded GiftTasteHelper by tstaples (aka catman), v2.3.1 | Displays NPC gift tastes in a handy tooltip.
          [00:51:01 TRACE SMAPI] Loading Longevity.dll...
          [00:51:01 INFO SMAPI] Loaded Longevity by RTGOAT, v1.6.1 | Platform that will be used to continually add longevity to the game.
          [00:51:01 TRACE SMAPI] Loading LookupAnything.dll...
          [00:51:02 INFO SMAPI] Loaded LookupAnything by Pathoschild, v1.12 | View metadata about anything by pressing a button.
          [00:51:02 TRACE SMAPI] Loading NoSoilDecayRedux.dll...
          [00:51:02 INFO SMAPI] Loaded No Soil Decay Redux by Platonymous, v1.0 | Stops soil from decaying
          [00:51:02 TRACE SMAPI] Loading NPCMapLocations.dll...
          [00:51:02 INFO SMAPI] Loaded NPC Map Locations Mod by Bouhm, v1.4.6 | Shows NPC locations on the map
          [00:51:03 TRACE SMAPI] Loading Portraiture.dll...
          [00:51:03 INFO SMAPI] Loaded Portraiture by Platonymous, v1.0.1 | Helper Mod for Portraits. For SDV 1.11.
          [00:51:03 TRACE SMAPI] Loading SB_PotC.dll...
          [00:51:03 INFO SMAPI] Loaded Part of the Community by Brandon Marquis Markail Green (Space Baby), v1.0.8 | This mod will allow the Farmer to increase Friendship by supporting the community
          [00:51:03 TRACE SMAPI] Loading CJBShowItemSellPrice.dll...
          [00:51:03 INFO SMAPI] Loaded CJB Show Item Sell Price by CJ Bok, v1.7 | Show item sell price in your inventory!
          [00:51:04 TRACE SMAPI] Loading TrainerMod.dll...
          [00:51:04 INFO SMAPI] Loaded Trainer Mod by SMAPI, v1.9 | Adds SMAPI console commands that let you manipulate the game.
          [00:51:05 DEBUG SMAPI] Loaded 10 mods.
          [00:51:05 DEBUG SMAPI] Starting game...
          [00:51:06 DEBUG SMAPI] Starting console...
          [00:51:06 INFO SMAPI] Type 'help' for help, or 'help <cmd>' for a command's usage
          [00:51:18 INFO SMAPI] The following commands are registered: help, list_items, load, player_additem, player_addmelee, player_addring, player_changecolor, player_changestyle, player_sethealth, player_setimmunity, player_setlevel, player_setmaxhealth, player_setmaxstamina, player_setmoney, player_setname, player_setspeed, player_setstamina, save, show_data_files, show_game_files, world_downminelevel, world_freezetime, world_setday, world_setminelevel, world_setseason, world_settime.
          [00:51:18 INFO SMAPI] For more information about a command, type 'help command_name'.
          [00:51:34 ERROR SMAPI] There's no command with that name.
          [00:51:35 ERROR SMAPI] A mod failed handling the MenuEvents.MenuChanged event:
          System.MissingMethodException: Method not found: 'StardewValley.Farmer StardewValley.Game1.get_player()'.
          at Longevity.DiminishingReturn.CopyPlayerMoney()
          at Longevity.Main.MenuChanged(Object sender, EventArgs e)
          at StardewModdingAPI.Framework.InternalExtensions.SafelyRaiseGenericEvent[TEventArgs](IMonitor monitor, String name, IEnumerable`1 handlers, Object sender, TEventArgs args) in D:\source\_Stardew\SMAPI\src\StardewModdingAPI\Framework\InternalExtensions.cs:line 71
          [00:51:39 ALERT SMAPI] You can update SMAPI from version 1.9 to 1.10
          [00:51:45 ALERT LookupAnything] Update to version 1.13 available.
          [00:51:46 ERROR SMAPI] A mod failed handling the GameEvents.UpdateTick event:
          System.MissingMethodException: Method not found: 'StardewValley.Farmer StardewValley.Game1.get_player()'.
          at Longevity.Main.UpdateTick(Object sender, EventArgs e)
          at StardewModdingAPI.Framework.InternalExtensions.SafelyRaisePlainEvent(IMonitor monitor, String name, IEnumerable`1 handlers, Object sender, EventArgs args) in D:\source\_Stardew\SMAPI\src\StardewModdingAPI\Framework\InternalExtensions.cs:line 46
          [00:51:48 ERROR SMAPI] A mod failed handling the GameEvents.UpdateTick event:
          System.MissingMethodException: Method not found: 'StardewValley.Farmer StardewValley.Game1.get_player()'.
          at Longevity.Main.UpdateTick(Object sender, EventArgs e)
          at StardewModdingAPI.Framework.InternalExtensions.SafelyRaisePlainEvent(IMonitor monitor, String name, IEnumerable`1 handlers, Object sender, EventArgs args) in D:\source\_Stardew\SMAPI\src\StardewModdingAPI\Framework\InternalExtensions.cs:line 46
          [00:51:50 ERROR SMAPI] A mod failed handling the GameEvents.UpdateTick event:
          System.MissingMethodException: Method not found: 'StardewValley.Farmer StardewValley.Game1.get_player()'.
          at Longevity.Main.UpdateTick(Object sender, EventArgs e)
          at StardewModdingAPI.Framework.InternalExtensions.SafelyRaisePlainEvent(IMonitor monitor, String name, IEnumerable`1 handlers, Object sender, EventArgs args) in D:\source\_Stardew\SMAPI\src\StardewModdingAPI\Framework\InternalExtensions.cs:line 46
          [00:51:50 ERROR SMAPI] A mod failed handling the GameEvents.UpdateTick event:
          System.MissingMethodException: Method not found: 'StardewValley.Farmer StardewValley.Game1.get_player()'.
          at Longevity.Main.UpdateTick(Object sender, EventArgs e)
          at StardewModdingAPI.Framework.InternalExtensions.SafelyRaisePlainEvent(IMonitor monitor, String name, IEnumerable`1 handlers, Object sender, EventArgs args) in D:\source\_Stardew\SMAPI\src\StardewModdingAPI\Framework\InternalExtensions.cs:line 46

          :scissors:
          Edit by Iris Blanche: I removed a great portion of the log. Errormessages were all the same and spammed over this amount of time.
          :scissors:

          [00:55:03 ERROR SMAPI] A mod failed handling the GameEvents.UpdateTick event:
          System.MissingMethodException: Method not found: 'StardewValley.Farmer StardewValley.Game1.get_player()'.
          at Longevity.Main.UpdateTick(Object sender, EventArgs e)
          at StardewModdingAPI.Framework.InternalExtensions.SafelyRaisePlainEvent(IMonitor monitor, String name, IEnumerable`1 handlers, Object sender, EventArgs args) in D:\source\_Stardew\SMAPI\src\StardewModdingAPI\Framework\InternalExtensions.cs:line 46
          [00:55:03 ERROR SMAPI] A mod failed handling the GameEvents.UpdateTick event:
          System.MissingMethodException: Method not found: 'StardewValley.Farmer StardewValley.Game1.get_player()'.
          at Longevity.Main.UpdateTick(Object sender, EventArgs e)
          at StardewModdingAPI.Framework.InternalExtensions.SafelyRaisePlainEvent(IMonitor monitor, String name, IEnumerable`1 handlers, Object sender, EventArgs args) in D:\source\_Stardew\SMAPI\src\StardewModdingAPI\Framework\InternalExtensions.cs:line 46
          [00:55:04 ERROR SMAPI] A mod failed handling the GameEvents.UpdateTick event:
          System.MissingMethodException: Method not found: 'StardewValley.Farmer StardewValley.Game1.get_player()'.
          at Longevity.Main.UpdateTick(Object sender, EventArgs e)
          at StardewModdingAPI.Framework.InternalExtensions.SafelyRaisePlainEvent(IMonitor monitor, String name, IEnumerable`1 handlers, Object sender, EventArgs args) in D:\source\_Stardew\SMAPI\src\StardewModdingAPI\Framework\InternalExtensions.cs:line 46
          [00:55:04 ERROR SMAPI] A mod failed handling the GameEvents.UpdateTick event:
          System.MissingMethodException: Method not found: 'StardewValley.Farmer StardewValley.Game1.get_player()'.
          at Longevity.Main.UpdateTick(Object sender, EventArgs e)
          at StardewModdingAPI.Framework.InternalExtensions.SafelyRaisePlainEvent(IMonitor monitor, String name, IEnumerable`1 handlers, Object sender, EventArgs args) in D:\source\_Stardew\SMAPI\src\StardewModdingAPI\Framework\InternalExtensions.cs:line 46
          [00:55:04 ERROR SMAPI] A mod failed handling the GameEvents.UpdateTick event:
          System.MissingMethodException: Method not found: 'StardewValley.Farmer StardewValley.Game1.get_player()'.
          at Longevity.Main.UpdateTick(Object sender, EventArgs e)
          at StardewModdingAPI.Framework.InternalExtensions.SafelyRaisePlainEvent(IMonitor monitor, String name, IEnumerable`1 handlers, Object sender, EventArgs args) in D:\source\_Stardew\SMAPI\src\StardewModdingAPI\Framework\InternalExtensions.cs:line 46
          [00:55:04 ERROR SMAPI] A mod failed handling the GameEvents.UpdateTick event:
          System.MissingMethodException: Method not found: 'StardewValley.Farmer StardewValley.Game1.get_player()'.
          at Longevity.Main.UpdateTick(Object sender, EventArgs e)
          at StardewModdingAPI.Framework.InternalExtensions.SafelyRaisePlainEvent(IMonitor monitor, String name, IEnumerable`1 handlers, Object sender, EventArgs args) in D:\source\_Stardew\SMAPI\src\StardewModdingAPI\Framework\InternalExtensions.cs:line 46
          [00:55:04 ERROR SMAPI] A mod failed handling the GameEvents.UpdateTick event:
          System.MissingMethodException: Method not found: 'StardewValley.Farmer StardewValley.Game1.get_player()'.
          at Longevity.Main.UpdateTick(Object sender, EventArgs e)
          at StardewModdingAPI.Framework.InternalExtensions.SafelyRaisePlainEvent(IMonitor monitor, String name, IEnumerable`1 handlers, Object sender, EventArgs args) in D:\source\_Stardew\SMAPI\src\StardewModdingAPI\Framework\InternalExtensions.cs:line 46
          [00:55:04 ERROR SMAPI] A mod failed handling the GameEvents.UpdateTick event:
          System.MissingMethodException: Method not found: 'StardewValley.Farmer StardewValley.Game1.get_player()'.
          at Longevity.Main.UpdateTick(Object sender, EventArgs e)
          at StardewModdingAPI.Framework.InternalExtensions.SafelyRaisePlainEvent(IMonitor monitor, String name, IEnumerable`1 handlers, Object sender, EventArgs args) in D:\source\_Stardew\SMAPI\src\StardewModdingAPI\Framework\InternalExtensions.cs:line 46
          [00:55:04 ERROR SMAPI] A mod failed handling the GameEvents.UpdateTick event:
          System.MissingMethodException: Method not found: 'StardewValley.Farmer StardewValley.Game1.get_player()'.
          at Longevity.Main.UpdateTick(Object sender, EventArgs e)
          at StardewModdingAPI.Framework.InternalExtensions.SafelyRaisePlainEvent(IMonitor monitor, String name, IEnumerable`1 handlers, Object sender, EventArgs args) in D:\source\_Stardew\SMAPI\src\StardewModdingAPI\Framework\InternalExtensions.cs:line 46


          I'd really appreciate some help with this
           
            Last edited by a moderator: Apr 28, 2017
          • BrandonPotter0

            BrandonPotter0 Big Damn Hero

            Holy shit, spam much?
             
            • LoneW01f84

              LoneW01f84 Yeah, You!

              @RTGOAT
              Sweet! Thanks so much for getting back to me so quick! :)
              I'll reinstall DNPCC tonight to clear up any potential installation errors. That's probably more thank likely what it was, but just in case here's my mod list:
              Happy Birthday
              Medieval Modern Buildings
              Tuxedo Cat
              Cute Long Hairstyles
              Cuter, Fatter Cows & Cuter Fatter Baby Cows
              Lightsabers
              Babies Take After Their Parents (specifically Sebastian's Babies)
              The Amazing Deathicorn
              Just A New Map Recolor
              Skull Cavern Elevator
              Experience Bars​

              Again, you rock! Thank you so much for putting my mind at ease! Back to farming it up for me. :)

              @GameHo
              I see it shows SMAPI v1.9 and SDV v1.11. I'd suggest updating SMAPI to v1.10 and SDV to v1.2 and try loading the game again. :)
               
                Last edited by a moderator: Apr 27, 2017
              • RTGOAT

                RTGOAT Cosmic Narwhal

                @GameHo

                I only need 1 of the reoccurring errors, not all of them.
                The issue is because v1.6.1 is for SMAPI v1.10 and SDV v1.2.
                Updating will fix the issue.

                For future reference, if you have a log this long and think 100% of it should be reviewed,
                attach the text document instead of pasting to the forum.


                @LoneW01f84

                DNPCC doesn't require installation. Just leave the DNPCC folder inside the Longevity folder.
                The only files that need to be moved out of Longevity's folder are MCM files. (Menu & DNPCC should be left untouched)
                 
                • Iris Blanche

                  Iris Blanche Pudding Paradox Forum Moderator

                  @GameHo
                  Put this amount of log either in a spoiler tag or even better attach it as a file to your post. I edited your post for you (took a while cuz of the amount of data).

                  Edit: i also reduced your log a bit.

                  @LoneW01f84
                  *merges doublepost* :nurukappa:


                  Regards
                  Iris Blanche
                   
                    Last edited: Apr 28, 2017
                    RTGOAT likes this.
                  • tinkerbelljln

                    tinkerbelljln Pangalactic Porcupine

                    For some reason, I can't plant the trees from MCM. I've put the files in the right place and everything. There's no error, so I have no log to post, but I can plant the six that came with the game, but as soon as I try to plant one of the ones from MCM the placement thing just stays red. I haven't tried the other crops yet.
                     
                    • RTGOAT

                      RTGOAT Cosmic Narwhal

                      @tinkerbelljln

                      I'm not sure what the issue would be.
                      If anyone else could confirm the same issue I could look deeper into it.

                      If you're the only one, attempt to reinstall the mod.
                      Also, try other crops for me as well if you could.
                       
                      • tinkerbelljln

                        tinkerbelljln Pangalactic Porcupine

                        That actually was with a reinstall unfortunately, and I just checked, I can plant the regular crops, tried with the pineapple. So it's just the trees.
                        EDIT: I have seen people saying there's something new with the ObjectInformation.xnb, maybe that's it? The thread I saw it mentioned in is here, because it's all gibberish to me unfortunately.
                         
                          Last edited: Apr 28, 2017
                        • RTGOAT

                          RTGOAT Cosmic Narwhal

                          @tinkerbelljln

                          That was a formatting change that I believe I addressed in v1.6.1.
                          If I can get a confirmation from someone else I'll begin a general overview.

                          If it works for all others, I will take your case as unique.
                           
                          • tinkerbelljln

                            tinkerbelljln Pangalactic Porcupine

                            So it occurred to me, what if I dug a spot for the tree as if it was a crop? So I did that, and the tree plants as normal, like it just turns into the sapling like a normal tree. So I have a work around that I am completely fine with, it's such a minor thing I don't mind at all. Still don't know what could possibly be causing it.
                             
                              RTGOAT likes this.
                            • McMagnus

                              McMagnus Scruffy Nerf-Herder

                              Hey, this is pretty minor, but Pierre's shop didn't update for Fall. Fall 1, I went to buy seeds and he was still selling summer seeds. A restart seems to have fixed it. I quickl scanned through SMAPI before restarting and saw no warnings or errors.
                               
                              • BrandonPotter0

                                BrandonPotter0 Big Damn Hero

                                I have had this issue with the spring/Summer seeds as well.
                                 
                                • KThxBye910

                                  KThxBye910 Void-Bound Voyager

                                  Same. It updates on the second day on the season though.
                                   
                                  • Aveloren

                                    Aveloren Subatomic Cosmonaut

                                    I love all the work that has gone into this, easily a good reason to start a new save.
                                    I am curious if there is still the intent of adding the meat crops in an upcoming version as mentioned way back on page 1 and 2 of the post.
                                     
                                      McMagnus likes this.
                                    • RTGOAT

                                      RTGOAT Cosmic Narwhal

                                      @McMagnus & @BrandonPotter0 & @KThxBye910

                                      I will implement a fix for this when i release v1.6.2.
                                      I've been out of town for the past few days so i'll need some time.


                                      @Aveloren

                                      Thanks for the positive feedback!
                                      I can still add meat crops and will look to place that in my long list of to-dos.
                                       
                                        McMagnus and Aveloren like this.
                                      • McMagnus

                                        McMagnus Scruffy Nerf-Herder

                                        I heartily agree with Aveloren. I had put in roughly 300 hours into the game before I finally got bored. Longevity was the reason I decided to come back to Stardew and I'm not regretting it. The taxes and prices give power-players like myself the extra time to appreciate the fantastic looking DNPC additions (+ Eemie's map recolour and seasonal immersion). Thanks for your hard work!
                                         
                                        • RTGOAT

                                          RTGOAT Cosmic Narwhal

                                          @McMagnus

                                          Again, I appreciate the positive feedback. The aim was to always expand and bring more value to the game itself.
                                          As long as I am developing Longevity, I will continue to look for and create new ways to make the game's content more rewarding.

                                          Thanks!
                                           

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