1. Please be advised of a few specific rules and guidelines for this section.

RELEASED Macrochip and Logic Upgrades V4.11

Virtual Circuitry

  1. chacalik

    chacalik Void-Bound Voyager

    Could you release a external macrochip manual so I can study it outside the game? Anyway, is a realy huge step forward for a open world game mod, great job.
     
  2. Storm_UK

    Storm_UK Existential Complex

    Storm_UK updated Macrochip with a new update entry:

    Update

    Read the rest of this update entry...
     
  3. chacalik

    chacalik Void-Bound Voyager

    Lovely done, Storm_UK ! A cool feature to implement now would be object rotation, just for a better organization of the whole circuit. Right now, I'm testing a simple 4 bit CPU test. Some basic instructions, just for fun. Keep it up, bro!
     
  4. Storm_UK

    Storm_UK Existential Complex

    You should find that the majority of the components on the macrochip can be rotated via pageup/pagedown. Probably something I should add to the manual somewhere. An offline manual would be nice but doubt I have the time to do one. :(
     
    Last edited: Feb 5, 2017
  5. chacalik

    chacalik Void-Bound Voyager

    didn't had tried this tip ... about the manual, after some time you just get use to the components and the offline manual becomes your mind ;)
     
  6. Storm_UK

    Storm_UK Existential Complex

    Storm_UK updated Macrochip with a new update entry:

    Update

    Read the rest of this update entry...
     
  7. Storm_UK

    Storm_UK Existential Complex

  8. Storm_UK

    Storm_UK Existential Complex

  9. Eonasdan

    Eonasdan Void-Bound Voyager

    hey @Storm_UK posted a couple of videos to youtube were your mod greatly simplified my wiring! Thanks!
    and
     
    Storm_UK likes this.
  10. baconsama25

    baconsama25 Cosmic Narwhal

    I'm thinking about building a line for testing vehicles and frame-rate loss in overall by measuring the time between the high signals of two ends of a road, what's the most reliable way to do so? I'm currently thinking about setting a timer ( which will start at the first end and cycle until the other end sends a high signal) plus some circuit to store the amount of cycles/time elapsed, but I don't know how to store them nor how to do it with a good accuracy. If my idea is the best, how to build it within the macrochip?
     
  11. Tini_weni

    Tini_weni Scruffy Nerf-Herder

    Great Mod, The Only thing i would like is to be able to zoom In/Out on the Virtual Circuitry Window.
     
  12. Storm_UK

    Storm_UK Existential Complex

    A zoom feature would be lovely I admit, though not sure it could be implemented easily now without a lot of work. I have added different window size options on this next upload though. :)
     
  13. Storm_UK

    Storm_UK Existential Complex

    Storm_UK updated Macrochip and Logic Upgrades with a new update entry:

    Changes

    Read the rest of this update entry...
     
  14. Tini_weni

    Tini_weni Scruffy Nerf-Herder

    Fantastic work.

    Currently working on a large lighting System so the larger Window size will come in handy.
    I Was surprised Not to see any Synchronous Counters so i built my own from flipflops,
    The lag is killing my progress though as i'm down to 3 FPS While in the Virtual Window haha.
    i shall update now. Thank you for Reply :)
     
  15. Storm_UK

    Storm_UK Existential Complex

  16. Storm_UK

    Storm_UK Existential Complex

  17. Storm_UK

    Storm_UK Existential Complex

    Storm_UK updated Macrochip and Logic Upgrades with a new update entry:

    Update

    Read the rest of this update entry...
     
  18. Storm_UK

    Storm_UK Existential Complex

    Last edited: Mar 1, 2017
  19. Storm_UK

    Storm_UK Existential Complex

  20. dualinfinities

    dualinfinities Pangalactic Porcupine

Share This Page