And that's all the average player'll notice and complain about. People will explain why not, and even if the one complainer accepts it, another will appear shortly. As it has been since forever.
Yeah, I don't think anyone would be asking for vanity slot if we had any decent looking mech parts to begin with.
I specifically changed the description, but then I used the mod uploader to tweak something and it decided to revert it, so... blame Chucklefish. Fixed now, though.
Truth be told, with being unable to rename or redescribe stations, change the hull, or undo additions to the station, I'd just as soon build my base on a Barren plabet or something. :/ It may not be as atmospheric as a space station, and I might not be able to rename or redescribe the planet or change the gravity, but at least I can relatively inexpensively change the layout however I please. Space stations are a good idea, but I really think their mechanics should be played with a bit more.
How about instead of "played with", we go with "ran into the ground at terminal velocity and built back up from scratch"?
I just want cooler looking mechs like the Human Mech Tech , the current ones looks soo stubby ... kinda like the clown-car equivalent of mechs.
Funny you talk about this one, there's actually a mod converting XS's mechs to fit the game's mech system x)
They didn't change normal vehicles as far as I know so the XS mechs that work with a vehicle controller should still work fine with 0 changes from the previous version.
a vehicle But for some strange, obscure reason, my brain didn't think that "added a new vehicletype" = "fundamentally changed the vehicle system in the game engine so existing vehicle controller mods are completely incompatible with 1.3".