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  <channel>
    <title>General Discussion</title>
    <description>For general discussion of Halfway by Robotality.</description>
    <pubDate>Mon, 20 Apr 2026 06:56:11 +0000</pubDate>
    <lastBuildDate>Mon, 20 Apr 2026 06:56:11 +0000</lastBuildDate>
    <generator>Chucklefish Forums</generator>
    <link>https://community.playstarbound.com/forums/general-discussion.150/</link>
    <atom:link rel="self" type="application/rss+xml" href="https://community.playstarbound.com/forums/general-discussion.150/index.rss"/>
    <item>
      <title>Pathway Now Available!</title>
      <pubDate>Thu, 11 Apr 2019 17:10:06 +0000</pubDate>
      <link>https://community.playstarbound.com/threads/pathway-now-available.154205/</link>
      <guid>https://community.playstarbound.com/threads/pathway-now-available.154205/</guid>
      <author>invalid@example.com (Katzeus)</author>
      <dc:creator>Katzeus</dc:creator>
      <content:encoded><![CDATA[Pathway, Robotality&#039;s follow up game after Halfway, has been released!<br />
<br />
We&#039;ve setup a <a href="https://community.playstarbound.com/threads/adventure-awaits-%E2%80%93-pathway-is-available-now.154204/#post-3335813" target="_blank" class="externalLink" rel="nofollow">new forum for it</a>. Here&#039;s the announcement;<br />
<br />
<a href="https://chucklefish.org/blog/adventure-awaits-pathway-is-available-now/" target="_blank" class="externalLink" rel="nofollow">Original Post</a><br />
<br />



<div class="bbCodeBlock bbCodeQuote" data-author="Superconsole">
	<aside>
		
			<div class="attribution type">Superconsole said:
				
			</div>
		
		<blockquote class="quoteContainer"><div class="quote">Wow, the last week went quickly! Today is the big day. After nearly 4.5 years in the making, the fantastic...</div><div class="quoteExpand">Click to expand...</div></blockquote>
	</aside>
</div><a href="https://community.playstarbound.com/threads/pathway-now-available.154205/" target="_blank" class="externalLink" rel="nofollow">Pathway Now Available!</a>]]></content:encoded>
    </item>
    <item>
      <title>Howdy Neighbours</title>
      <pubDate>Wed, 04 Apr 2018 11:12:01 +0000</pubDate>
      <link>https://community.playstarbound.com/threads/howdy-neighbours.142298/</link>
      <guid>https://community.playstarbound.com/threads/howdy-neighbours.142298/</guid>
      <author>invalid@example.com (Bamboozler)</author>
      <dc:creator>Bamboozler</dc:creator>
      <content:encoded><![CDATA[<i>Hey everyone!</i><br />
<br />
Just found this game and I&#039;m most likely going to buy it (just have a few questions) - love the simplistic art style! (Seems to be a reoccurring theme with all the games on the Chucklefish forums)<br />
<br />
1. The forum for the this game seems rather dead as of late - is it just that no one uses the forums or is there another reason?<br />
<br />
2. I know this game came out over a few years ago. With that in mind will Halfway continued to be worked on in the future or are staff working on...<br />
<br />
<a href="https://community.playstarbound.com/threads/howdy-neighbours.142298/" target="_blank" class="externalLink" rel="nofollow">Howdy Neighbours</a>]]></content:encoded>
    </item>
    <item>
      <title>Thank you for making this game.</title>
      <pubDate>Fri, 11 Mar 2016 10:45:32 +0000</pubDate>
      <link>https://community.playstarbound.com/threads/thank-you-for-making-this-game.106778/</link>
      <guid>https://community.playstarbound.com/threads/thank-you-for-making-this-game.106778/</guid>
      <author>invalid@example.com (OneMinus)</author>
      <dc:creator>OneMinus</dc:creator>
      <content:encoded><![CDATA[Hi,<br />
<br />
I just finished the game. Thank you the time you took to build this engine. I was looking for a game like this, and you did it extremely well. I hope you were not disappointed by the lack of people who know about your game and I hope you have not abandoned the engine. I just learned of it myself, and it is a true gem. A modern day classic.<br />
<br />
I will be taking a look at the modding tools, I hope you occasionally still check this forum, as I may have questions and requests.<br />
<br />
Even if not, I...<br />
<br />
<a href="https://community.playstarbound.com/threads/thank-you-for-making-this-game.106778/" target="_blank" class="externalLink" rel="nofollow">Thank you for making this game.</a>]]></content:encoded>
      <slash:comments>10</slash:comments>
    </item>
    <item>
      <title>Ideas for Halfway 2</title>
      <pubDate>Wed, 22 Jul 2015 14:49:43 +0000</pubDate>
      <link>https://community.playstarbound.com/threads/ideas-for-halfway-2.98802/</link>
      <guid>https://community.playstarbound.com/threads/ideas-for-halfway-2.98802/</guid>
      <author>invalid@example.com (Flesh420)</author>
      <dc:creator>Flesh420</dc:creator>
      <content:encoded><![CDATA[This is a great game, usually I hate tactical RPGs but this one&#039;s amazing.<br />
<br />
I think if you guys were to make another one, you could have a huge hit on your hands if you&#039;d add Multiplayer support, DM and COOP.  And perhaps gear hunts similar to ARPGS, where people&#039;ll play just to get the next best armor, gun, etc.  And a randomly procedural custom game or campaign or something, something to make the game totally, or mostly, different when you play.  I think multiplayer alone would attract big...<br />
<br />
<a href="https://community.playstarbound.com/threads/ideas-for-halfway-2.98802/" target="_blank" class="externalLink" rel="nofollow">Ideas for Halfway 2</a>]]></content:encoded>
      <slash:comments>3</slash:comments>
    </item>
    <item>
      <title>Should probably update Humble Bundle Store Front</title>
      <pubDate>Mon, 18 May 2015 06:25:44 +0000</pubDate>
      <link>https://community.playstarbound.com/threads/should-probably-update-humble-bundle-store-front.96415/</link>
      <guid>https://community.playstarbound.com/threads/should-probably-update-humble-bundle-store-front.96415/</guid>
      <author>invalid@example.com (The | Suit)</author>
      <dc:creator>The | Suit</dc:creator>
      <content:encoded><![CDATA[<a href="https://forums.playstarbound.com/attachments/124448/" target="_blank">View attachment 124448</a>
	
<br />
<br />
Wasn&#039;t the Editor already released?]]></content:encoded>
      <slash:comments>1</slash:comments>
    </item>
    <item>
      <title>Good game, but lacks some clarity.</title>
      <pubDate>Sun, 10 May 2015 19:22:07 +0000</pubDate>
      <link>https://community.playstarbound.com/threads/good-game-but-lacks-some-clarity.86689/</link>
      <guid>https://community.playstarbound.com/threads/good-game-but-lacks-some-clarity.86689/</guid>
      <author>invalid@example.com (Ithiloneth)</author>
      <dc:creator>Ithiloneth</dc:creator>
      <content:encoded><![CDATA[Hi!<br />
<br />
So I have been playing quite a bit of Halfway over the past 1-2 days and I absolutely love it. However there are a few things that I feel need more introduction or explaning as I still don&#039;t fully understand them. Note that I may have been a bit to hasty with the tutorial as I restarted the game quite a few times just wanted it over with.<br />
<br />
First of, I did not know that you can only use 5 stims/character. And even if I did, I had no idea the stims would have &quot;MK II&quot; versions. This can...<br />
<br />
<a href="https://community.playstarbound.com/threads/good-game-but-lacks-some-clarity.86689/" target="_blank" class="externalLink" rel="nofollow">Good game, but lacks some clarity.</a>]]></content:encoded>
      <slash:comments>4</slash:comments>
    </item>
    <item>
      <title>[Resolved]Transfering save files</title>
      <pubDate>Tue, 25 Nov 2014 09:28:42 +0000</pubDate>
      <link>https://community.playstarbound.com/threads/resolved-transfering-save-files.86443/</link>
      <guid>https://community.playstarbound.com/threads/resolved-transfering-save-files.86443/</guid>
      <author>invalid@example.com (Ohmnivore)</author>
      <dc:creator>Ohmnivore</dc:creator>
      <content:encoded><![CDATA[<img src="https://playstarbound.com/wp-content/uploads/2014/03/bebebe.gif" class="mceSmilie" alt=":lickitung:" title="Lickitung    :lickitung:" /> I&#039;m in love with this game. In fact, I&#039;m so in love that I installed it on both of my computers, but I&#039;m wondering if it&#039;s possible to transfer save files between them.<br />
<br />
Cheers!]]></content:encoded>
      <slash:comments>3</slash:comments>
    </item>
    <item>
      <title>[Steam] The "Halfway [native]" beta</title>
      <pubDate>Sat, 15 Nov 2014 13:04:00 +0000</pubDate>
      <link>https://community.playstarbound.com/threads/steam-the-halfway-native-beta.86143/</link>
      <guid>https://community.playstarbound.com/threads/steam-the-halfway-native-beta.86143/</guid>
      <author>invalid@example.com (CoDi)</author>
      <dc:creator>CoDi</dc:creator>
      <content:encoded><![CDATA[Today we are introducing a public beta branch of Halfway on Steam which runs native code on Windows, Mac OS and Linux instead of relying on a Java Runtime Environment. This build is based on version 1.2.3 and has been created with <a href="http://www.excelsiorjet.com/" target="_blank" class="externalLink" rel="nofollow">Excelsior JET</a>.<br />
<br />
We are looking for feedback how well this version works on a wide range of user systems. If you are interested in having a look, please read the details and provide feedback here:...<br />
<br />
<a href="https://community.playstarbound.com/threads/steam-the-halfway-native-beta.86143/" target="_blank" class="externalLink" rel="nofollow">[Steam] The &quot;Halfway [native]&quot; beta</a>]]></content:encoded>
    </item>
    <item>
      <title>Final Mission - any Tipps?</title>
      <pubDate>Tue, 11 Nov 2014 01:43:05 +0000</pubDate>
      <link>https://community.playstarbound.com/threads/final-mission-any-tipps.83926/</link>
      <guid>https://community.playstarbound.com/threads/final-mission-any-tipps.83926/</guid>
      <author>invalid@example.com (blue_lu)</author>
      <dc:creator>blue_lu</dc:creator>
      <content:encoded><![CDATA[I am currently stuck in the second part of the final mission:<br />
<br />
The Endboss already came down to the ground, wielding shield and gun and there are LOADS of enemys.<br />
<br />
In the beginning Lannis says to split up and take them out on two routes, but I just stuck together as a team, connected the floating islands to the main island and let the enemies come to the starting point. All my characters are  in full cover, #13 is beaming around the crates and dispensing the healthpacks he finds. I always...<br />
<br />
<a href="https://community.playstarbound.com/threads/final-mission-any-tipps.83926/" target="_blank" class="externalLink" rel="nofollow">Final Mission - any Tipps?</a>]]></content:encoded>
      <slash:comments>3</slash:comments>
    </item>
    <item>
      <title>Question re: New Game++ Mode</title>
      <pubDate>Wed, 05 Nov 2014 09:05:29 +0000</pubDate>
      <link>https://community.playstarbound.com/threads/question-re-new-game-mode.85622/</link>
      <guid>https://community.playstarbound.com/threads/question-re-new-game-mode.85622/</guid>
      <author>invalid@example.com (Durandal00)</author>
      <dc:creator>Durandal00</dc:creator>
      <content:encoded><![CDATA[First off, I must say, <span style="text-decoration: underline">excellent game guys</span>!  I beat the entire game and unlocked every single achievement a few weeks ago, but now I am doing a second playthrough on <b>New Game++ Mode </b>and it is quite difficult and a good challenge.  <img src="styles/default/xenforo/clear.png" class="mceSmilieSprite mceSmilie21" alt=":notworthy:" title="Not Worthy    :notworthy:" /><br />
<br />
I am on the mission where you have to save Schaffer and I have not used one stimpack yet (I have about 10 stored away until I get a few more characters so I can decide how I want to develop everyone...see attached screens).  It is also a...<br />
<br />
<a href="https://community.playstarbound.com/threads/question-re-new-game-mode.85622/" target="_blank" class="externalLink" rel="nofollow">Question re: New Game++ Mode</a>]]></content:encoded>
      <slash:comments>4</slash:comments>
    </item>
    <item>
      <title>What could actually happen if I use more then 5 stims?</title>
      <pubDate>Sat, 01 Nov 2014 14:15:49 +0000</pubDate>
      <link>https://community.playstarbound.com/threads/what-could-actually-happen-if-i-use-more-then-5-stims.85487/</link>
      <guid>https://community.playstarbound.com/threads/what-could-actually-happen-if-i-use-more-then-5-stims.85487/</guid>
      <author>invalid@example.com (Retrospective)</author>
      <dc:creator>Retrospective</dc:creator>
      <content:encoded><![CDATA[So yeah I just used the 6th stim (witch was a Super Stim) on one of my party members (Linda I think) and as far as I can tell I can&#039;t see any difference in her stats.<br />
Also might be interesting to know what &quot;side effects&quot; people experienced.<br />
<br />
-Edit1-<br />
Its kinda lame it just subtracted 1 from another stat and gave me +2 HP .]]></content:encoded>
      <slash:comments>2</slash:comments>
    </item>
    <item>
      <title>Retaliate vs total cover</title>
      <pubDate>Fri, 31 Oct 2014 18:42:25 +0000</pubDate>
      <link>https://community.playstarbound.com/threads/retaliate-vs-total-cover.85633/</link>
      <guid>https://community.playstarbound.com/threads/retaliate-vs-total-cover.85633/</guid>
      <author>invalid@example.com (Matanui3)</author>
      <dc:creator>Matanui3</dc:creator>
      <content:encoded><![CDATA[It seems that when enemies step out from behind a pillar to shoot you, when you retaliate, they are already back behind the obstruction, so you cannot hit them.<br />
<br />
Meanwhile, if you try the same thing against a sentry turret, your character stands out in the open for long enough to get shot at.<br />
<br />
Can enemies stay out of concealment long enough to get shot, please?]]></content:encoded>
      <slash:comments>1</slash:comments>
    </item>
    <item>
      <title>Praise, Ideas/Suggestions, Criticism after finishing the game.</title>
      <pubDate>Wed, 08 Oct 2014 20:20:53 +0000</pubDate>
      <link>https://community.playstarbound.com/threads/praise-ideas-suggestions-criticism-after-finishing-the-game.84615/</link>
      <guid>https://community.playstarbound.com/threads/praise-ideas-suggestions-criticism-after-finishing-the-game.84615/</guid>
      <author>invalid@example.com (Nejtysk)</author>
      <dc:creator>Nejtysk</dc:creator>
      <content:encoded><![CDATA[Hello,<br />
<br />
This was one of the first indie games I bought after reading the review in the German monthly magazine <i>PC Games.</i> I certainly did not regret my purchase and really enjoyed the game but there are some issues with the game (given the small price, no big thing though). I will now give, without much order what I feel I should share.<br />
<br />
1) great atmosphere thanks to the music in combination with the retro-style and dialogues <br />
<br />
2a) most missions feel exactly the same. There would have...<br />
<br />
<a href="https://community.playstarbound.com/threads/praise-ideas-suggestions-criticism-after-finishing-the-game.84615/" target="_blank" class="externalLink" rel="nofollow">Praise, Ideas/Suggestions, Criticism after finishing the game.</a>]]></content:encoded>
      <slash:comments>6</slash:comments>
    </item>
    <item>
      <title>Modding coming very soon.</title>
      <pubDate>Mon, 22 Sep 2014 15:28:18 +0000</pubDate>
      <link>https://community.playstarbound.com/threads/modding-coming-very-soon.84594/</link>
      <guid>https://community.playstarbound.com/threads/modding-coming-very-soon.84594/</guid>
      <author>invalid@example.com (Seminus)</author>
      <dc:creator>Seminus</dc:creator>
      <content:encoded><![CDATA[Hey everyone,<br />
We will soon release the modding tools as beta over at Steam. If nothing goes wrong we can start with that during the next week or so.<br />
<br />
To make your wait a bit shorter we have added a wiki over here with all the tools etc documented:<br />
<br />
<a href="http://robotality.com/wiki" target="_blank" class="externalLink" rel="nofollow">http://robotality.com/wiki</a><br />
<br />
That should help you get your head into creating some levels and new assets etc. Let us know if you find any issues.<br />
<br />
If you misssed it earlier: Here are 3 videos of me showing the editor and making a short...<br />
<br />
<a href="https://community.playstarbound.com/threads/modding-coming-very-soon.84594/" target="_blank" class="externalLink" rel="nofollow">Modding coming very soon.</a>]]></content:encoded>
    </item>
    <item>
      <title>Reworking the melee</title>
      <pubDate>Wed, 03 Sep 2014 12:39:23 +0000</pubDate>
      <link>https://community.playstarbound.com/threads/reworking-the-melee.82745/</link>
      <guid>https://community.playstarbound.com/threads/reworking-the-melee.82745/</guid>
      <author>invalid@example.com (Seminus)</author>
      <dc:creator>Seminus</dc:creator>
      <content:encoded><![CDATA[Hey everyone,<br />
We are currently rebalancing the melee as you already saw in the patch 1.1. additionally we are implementing a switch to make melee a choice and not a must do if you stand besides a enemy. (Dummy UI)<br />
<br />
<img src="http://halfwaygame.com/wp-content/uploads/2014/08/meleeSwitch.png" class="bbCodeImage LbImage" alt="[&#x200B;IMG]" data-url="http://halfwaygame.com/wp-content/uploads/2014/08/meleeSwitch.png" /> <br />
<br />
Here is how it works:<br />
If you stand besides an emeny you can now right klick him too like for a more accurate shot. So you cycle through this 3 options: Strike -&gt; 1AP Shot -&gt; 2AP Shot.<br />
<br />
This will help to...<br />
<br />
<a href="https://community.playstarbound.com/threads/reworking-the-melee.82745/" target="_blank" class="externalLink" rel="nofollow">Reworking the melee</a>]]></content:encoded>
      <slash:comments>4</slash:comments>
    </item>
    <item>
      <title>I can see a Modification Potential here</title>
      <pubDate>Sat, 30 Aug 2014 01:54:56 +0000</pubDate>
      <link>https://community.playstarbound.com/threads/i-can-see-a-modification-potential-here.82345/</link>
      <guid>https://community.playstarbound.com/threads/i-can-see-a-modification-potential-here.82345/</guid>
      <author>invalid@example.com (Hatsya Souji)</author>
      <dc:creator>Hatsya Souji</dc:creator>
      <content:encoded><![CDATA[Based on how the game is structured, many of its data can be altered through their respective JSON files. I&#039;m piqued to buy this game due to its modding potential, and as a budding sprite artist.<br />
<br />
As of this time, the character graphics are all incorporated in a texture atlas, and unable to find one characters&#039; sprites as they&#039;re nearly everywhere in the set of texture atlases]]></content:encoded>
      <slash:comments>11</slash:comments>
    </item>
    <item>
      <title>Hacker Guy's Active Ability</title>
      <pubDate>Sun, 17 Aug 2014 14:27:19 +0000</pubDate>
      <link>https://community.playstarbound.com/threads/hacker-guys-active-ability.83112/</link>
      <guid>https://community.playstarbound.com/threads/hacker-guys-active-ability.83112/</guid>
      <author>invalid@example.com (Will Liferider)</author>
      <dc:creator>Will Liferider</dc:creator>
      <content:encoded><![CDATA[What exactly does his active ability do? The description isn&#039;t very clear]]></content:encoded>
      <slash:comments>2</slash:comments>
    </item>
    <item>
      <title>Need help for a mission</title>
      <pubDate>Sat, 09 Aug 2014 19:37:33 +0000</pubDate>
      <link>https://community.playstarbound.com/threads/need-help-for-a-mission.82695/</link>
      <guid>https://community.playstarbound.com/threads/need-help-for-a-mission.82695/</guid>
      <author>invalid@example.com (Gilou)</author>
      <dc:creator>Gilou</dc:creator>
      <content:encoded><![CDATA[Hello,<br />
<br />
I am a failure at strategy. But while I have managed to  beat the levels so far, I am stuck at &quot;Central storage: food and supplies storage&quot; (the yellow mission suggested by Samuel, which consist in a &quot;S&quot; shape way towards a small room with foods).<br />
<br />
I can survive the 3 first waves. But I always lose at the 4th. They are too numerous to simply hold the food room, not packed enough to make grenades a 100% successful. And I don&#039;t know why, Morten misses so many shots in comparison to the...<br />
<br />
<a href="https://community.playstarbound.com/threads/need-help-for-a-mission.82695/" target="_blank" class="externalLink" rel="nofollow">Need help for a mission</a>]]></content:encoded>
      <slash:comments>9</slash:comments>
    </item>
    <item>
      <title>Thoughts on the Special Abilities and Balancing</title>
      <pubDate>Sat, 09 Aug 2014 19:36:09 +0000</pubDate>
      <link>https://community.playstarbound.com/threads/thoughts-on-the-special-abilities-and-balancing.83110/</link>
      <guid>https://community.playstarbound.com/threads/thoughts-on-the-special-abilities-and-balancing.83110/</guid>
      <author>invalid@example.com (Sprayer2708)</author>
      <dc:creator>Sprayer2708</dc:creator>
      <content:encoded><![CDATA[First off, I beat the game and enjoyed doing so very much, thanks for that devs!<br />
<br />
I do not remember all the names for the actives and passives anymore, so please forgive me for that. I only read the name of each once, then used the hotkey for firing it off. The only times I used the radial menu was to check on the actives&#039; cooldowns so I didn&#039;t actually read their names ;P<br />
<br />
Mule:<br />
In the beginning I thought his passive was pretty nice only to realize after a few missions that I can store...<br />
<br />
<a href="https://community.playstarbound.com/threads/thoughts-on-the-special-abilities-and-balancing.83110/" target="_blank" class="externalLink" rel="nofollow">Thoughts on the Special Abilities and Balancing</a>]]></content:encoded>
      <slash:comments>1</slash:comments>
    </item>
    <item>
      <title>Story</title>
      <pubDate>Sat, 02 Aug 2014 06:32:43 +0000</pubDate>
      <link>https://community.playstarbound.com/threads/story.82566/</link>
      <guid>https://community.playstarbound.com/threads/story.82566/</guid>
      <author>invalid@example.com (Heliros)</author>
      <dc:creator>Heliros</dc:creator>
      <content:encoded><![CDATA[First of all, wonderful game! I enjoyed every second of it and it became quite intense at times. <br />
<br />
Now, my question is: are you planning to make a sequel? I feel that there is alot that remains unsaid about the characters, and I&#039;d very much like to engross myself into the world that you&#039;ve created. Throughout the game you were very stringy with every bit of information, and while it fits the theme of the game well it leaves me wanting for more exposition! Things like Nie&#039;s real story, why...<br />
<br />
<a href="https://community.playstarbound.com/threads/story.82566/" target="_blank" class="externalLink" rel="nofollow">Story</a>]]></content:encoded>
      <slash:comments>4</slash:comments>
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