Hiya, I'm trying to create a colour-appropriate version of the Heavy Pipe for my space outpost, however, the mod doesn't load up the item - or at least I'm unable to spawn it. I'm not having any errors of any kind until I try and spawn it, in which it says: Code: [Error] Could not instantiate item '[outpostpipe, 1, {}]'. (ItemException) No such item 'outpostpipe' Which is we,, strange, because this is the material script... Code: { "materialId" : 5928, "materialName" : "outpostpipe", "particleColor" : [111, 75, 58, 255], "itemDrop" : "outpostpipe", "shortdescription" : "Outpost Pipe", "description" : "A strong metal pipe, used for various things.", "glitchDescription" : "Intruigued. I wonder what goes through that pipe.", "floranDescription" : "Sstrange metal pipe.", "novakidDescription" : "Some ol' pipes.", "footstepSound" : "/sfx/blocks/footstep_lightmetal.ogg", "drawBackground" : true, "health" : 6, "category" : "materials", "renderTemplate" : "/tiles/pipetemplate.config", "renderParameters" : { "texture" : "outpostpipe.png", "variants" : 5, "lightTransparent" : false, "occludesBelow" : false, "multiColored" : true, "zLevel" : 3380 } } It makes it even stranger that when I purposefully put an error in (making the materialid really long, for example), it acknowledges the error and crashes the client. What can I do to fix this? I just want a nice pipe. >.<
matmod? I have that file I put up, the texture file (outpostpipe.png), and that's it. They're in the right directories. Do I need to have the other pipe files, like the N E S W ones? because I looked in the config file and it specifies a position, not a file.
Mat mod is only the visual representation. The error is you don't have an item. Which means you also need to make the material item file. Go to unpacked -> Items -> Materials To see the file you are missing.