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RELEASED More CrittersNScenery 2.0 official release

Adds new scenery and 170+ new catchable critters to various biomes

  1. ThunderBird123

    ThunderBird123 Subatomic Cosmonaut

  2. Vegetable Lamb

    Vegetable Lamb Existential Complex

    Alright, seriously add this baby to steam's workshop.
     
  3. LegendXCarisso

    LegendXCarisso Pangalactic Porcupine

    So... I attempted to start my server with this, and all I get is the following. Server CMD prompt crashes after this goes away. First time booting said server with any mods, so not sure why it'd be doing this. I have all the necessary mods (IE: Frackin' Universe).


    [​IMG]
     
  4. Wolfofthenyght

    Wolfofthenyght Big Damn Hero

    Okie! I just wanted to let you know in case. I only saw the 'redistribution' after another friend pointed it out to me, but I left the comment so you could go poke the other author if you wanted/needed to. Loving this mod! It makes my games feel so much more alive! <3
     
  5. ThunderBird123

    ThunderBird123 Subatomic Cosmonaut

  6. ThunderBird123

    ThunderBird123 Subatomic Cosmonaut

  7. ThunderBird123

    ThunderBird123 Subatomic Cosmonaut

  8. Syfe_Fireshard

    Syfe_Fireshard Pangalactic Porcupine

  9. apinanaivot

    apinanaivot Cosmic Narwhal

  10. Vegetable Lamb

    Vegetable Lamb Existential Complex

    Me thinks this mod just needs one thing (besides more dog and cat recolors): a koala. Because it's still ticked off out there somewhere. :koala:
     
  11. KTrinsic

    KTrinsic Big Damn Hero

    Getting a crash -> kicked back to ship on some planets with Starbound 1.1.
    [Error] Exception caught loading asset: /monsters/bugs/behavior.lua, (AssetException) No such asset '/monsters/bugs/behavior.lua'
    Several of the files in this mod refer to monsters/bugs/behaviors.lua
    In Starbound 1.1 that file has been renamed from monsters/bugs/behaviors.lua to monsters/bugs/bug.lua
     
  12. PJ4MaNA

    PJ4MaNA Void-Bound Voyager

    To add my modest contribution to the mod.
    The files:
    ./monsters/bugs/MC_tinymorpho/MC_tinymorpho.monstertype
    ./monsters/bugs/MC_tinygreenalien/MC_tinygreenalien.monstertype
    ./monsters/bugs/MC_tinybluishdragonfly/MC_tinybluishdragonfly.monstertype
    ./monsters/bugs/MC_tinymonarch/MC_tinymonarch.monstertype
    ./monsters/bugs/MC_tinyflamemoth/MC_tinyflamemoth.monstertype
    ./monsters/bugs/MC_tinyeyeball/MC_tinyeyeball.monstertype
    ./monsters/bugs/MC_tinyblackbeetle/MC_tinyblackbeetle.monstertype
    ./monsters/bugs/MC_tinybluishbutterfly/MC_tinybluishbutterfly.monstertype
    ./monsters/bugs/MC_tinycockroach/MC_tinycockroach.monstertype
    ./monsters/bugs/MC_tinywhitebutterfly/MC_tinywhitebutterfly.monstertype
    ./monsters/bugs/MC_tinyladybug/MC_tinyladybug.monstertype
    ./monsters/bugs/MC_tinymoth/MC_tinymoth.monstertype
    of the mod needs to be updated, by changing the reference from: "/monsters/bugs/behaviors.lua" to: "/monsters/bugs/bug.lua". (section "BaseParameters", subsection "scripts")
    I did, it doesn't appear to crash, and even seems to work rather fine.
     
    andhar likes this.
  13. KTrinsic

    KTrinsic Big Damn Hero

    The mod is broken in version 1.1.1.
    *.monstertypes now need an appliesWeatherStatusEffects attribute. If the attribute is missing and the critter is encountered on a planet, it will send a player back to the ship.
     
  14. Vegetable Lamb

    Vegetable Lamb Existential Complex

    Yep

    Weather Particles no longer apply status effects - it is done through Area effect, any mod which uses the old method will result in a crash.

    Use - "appliesWeatherStatusEffects" : true, to apply the effect into .monstertype extensions to prevent crashes.
     
  15. Fizzbutt

    Fizzbutt Astral Cartographer

    https://mega.nz/#!wo0AxAIY!-RcoK1qXFEapD6_J5748CMpBtynwqOoxxB30cIdgoJw -- Works with 1.1.1

    Ok, It was driving me nuts not having all the critters, and for some reason, my main character was still being sent back to her ship even after removing the mod. So I added the fixes to all of it. It works, tested on two different computers and in shared server (LAN) mode. I thought I'd share with everyone who also feels this is an essential addition.

    I set the bugs and critters to false, following the example of FU's bugs.

    Delete your folders More Starbound Critters and replace with the folder provided.

    I just realized I'm an idiot and put all four folders in the zip. Sorry I literally slept since fixing it this morning and testing.
     
    Last edited: Oct 3, 2016
    andhar likes this.
  16. Iradicate

    Iradicate Void-Bound Voyager

    Fizzbutt, that mega link is asking for a decryption key.
     
  17. Fizzbutt

    Fizzbutt Astral Cartographer

    It's fixed now, so sorry about that.
     
  18. Iradicate

    Iradicate Void-Bound Voyager

    Thanks!
     
  19. DukeScrewface

    DukeScrewface Phantasmal Quasar

    with just frackin universe, frackin music, and your (4?)submods, either 'More Starbound Critters' or 'zzzmore frackinuniverse critters' is crashing shortly after landing on starting plantes with something like:

    "no such key in json appliesWeatherStatusEffects"

    We didn't narrow down which one of the 2 was causing it but we're pretty sure; error cleared up instantly on removing them and resetting universe. Will edit post if we find out different. I think your mod may be out of date? This one should be very easy to recreate.
     
  20. KTrinsic

    KTrinsic Big Damn Hero

    Do you have the log for that or do you know which json was the problem? All of the critters in this mod pack should have the appliesWeatherStatusEffects tag in them. That was what was fixed for 1.1

     

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