RP Halo: Beyond the Rim

Discussion in 'Role Playing' started by Dragonclaw, Nov 2, 2016.

  1. Dragonclaw

    Dragonclaw Supernova

    @HunterC1998
    @Omicron445

    You're on board the flagship of the UNSC. The Infinity is absolutley massive, and you can tell once you land in the hangar. The whole place is bustling with activity, with squads of marines jogging around to Pelicans landing with supplies for your next mission. There are even two Mammoths in here. You can do almost anything you want, at least until 7 tomorrow.

    @Jareix Cryvix
    You find yourself on a merchant ship heading on its way to a space port. You are in the cargo hold for one reason at another. You are surrounded by a surplus of crates, boxes, shipping containers, and pretty much any other box-shaped storage device. Once you reach the port, you will be able to get a job if you want, or just sit around. But who wants to do that?

    @Arra
    You wake up in a Forerunner building on a shield world. Your pet Watcher is... hibernating? It is lying on the ground in a corner. The room you're in is mostly dull otherwise. All it has is a terminal, an elevator, some of those explosive fuel cell thingies, and some weapons.
     
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  2. HunterC1998

    HunterC1998 Cosmos Killer

    Lukas first takes a slow look around, looking for familiar faces as well as a pathway to the armory.
     
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  3. Jareix Cryvix

    Jareix Cryvix The Waste of Time

    He sighs, grateful he could, once again, hitch a ride with some merchants... of course, the rate they were asking for such a small ferry was just a bit high, but he isn't one to question them when they're the ones with access to the button to fling him into deep space... so he does the only thing he really can...
    Look for security cameras.
     
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  4. Arra

    Arra The End of Time

    Vistar rubs his head, trying to get his ancilla to wake up


    " Ancilla.....ancilla wake......What......I.....Ancilla! "

    Vistar try's to wrench himself up, his FLOAT thrusters slowly starting up as he starts to drift upwards
     
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  5. Dragonclaw

    Dragonclaw Supernova

    You don't see anyone you know, but you do see some faces. Mostly marines. There aren't any signs marking the armory, but it's probably somewhere on the other side of the hangar.
     
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  6. HunterC1998

    HunterC1998 Cosmos Killer

    He starts walking to the opposite end of the hangar, his eyes watching for a sign or the armory itself.
     
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  7. Dragonclaw

    Dragonclaw Supernova

    You see one in both corners of the room that you can see. Otherwise it isn't very monitored.
    Your ancilla wakes up, but rather slowly. By the time you are done getting up, your ancilla is fully operational.
     
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  8. Dragonclaw

    Dragonclaw Supernova

    After passing by a few doors and nearly getting hit by a Warthog, you come across what appears to be the armory. Or at least one of them.
     
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  9. HunterC1998

    HunterC1998 Cosmos Killer

    He immediately looks for a battle rifle, prioritizing looking for that first.
     
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  10. Dragonclaw

    Dragonclaw Supernova

    You quickly find a whole rack full of them. There is plenty of ammo for it too.
     
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  11. HunterC1998

    HunterC1998 Cosmos Killer

    He grabs one and a couple magazines, loading one but not priming it yet, and turning to look for the range.
     
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  12. Dragonclaw

    Dragonclaw Supernova

    You've heard that apparently there isn't a range on this ship. Instead, there's something called War Games.
     
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  13. Omicron445

    Omicron445 Pangalactic Porcupine

    Cody immediately searches for the equipment he might need.
     
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  14. HunterC1998

    HunterC1998 Cosmos Killer

    Sounds like fun.... he unloads the magazine and looks at what other weapons are there first.
     
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  15. Jareix Cryvix

    Jareix Cryvix The Waste of Time

    He carefully and inconspicuously attempts to wander his way over to where he can hide from them. Pretending to be looking for somewhere to rest.
     
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  16. Arra

    Arra The End of Time

    Vistar shakes the sleep out of his mind, hovering over to the weapons, and nudging his Watcher with a piece of his metallic robe-like shielding
     
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  17. Dragonclaw

    Dragonclaw Supernova

    There are a few rocket launchers, sniper rifles, SMGs, Assault Rifles, Magnums, tons of grenades, SAWs, and 3 machine gun turrets.

    You don't see any equipment you might need except for a bunch of crates. There also might be something on the other side of the hangar...
     
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  18. Dragonclaw

    Dragonclaw Supernova

    You find a small gap in between the cargo that you can fit into.

    You Watcher slowly starts to hover and begins to follow you around. You see two Lightrifles, Pulse Grenades, Boltshots, and Suppressors. Lots of twos.
     
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  19. Jareix Cryvix

    Jareix Cryvix The Waste of Time

    He squeezes in, hopefully from here he can do a little "magician tricks" and misdirect their attention while he investigates the cargo.
     
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  20. Dragonclaw

    Dragonclaw Supernova

    It seems you have enough room to do one of your 'magician tricks'.
     
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