I'd like to know if it is possible to make a statuseffect that works like poison and is stackable? By stackable i mean like, when it is applied for the first time it deals some amount of damage per second and when i apply it again(while effect is still on the enemy) it refreshes the duration and increases the amount of damage per second. I don't know anything about modding statuseffects yet. Also is it possible for a projectile to check which effects are on an enemy?