Modding Help Updating mods for Stardew Valley 1.4

Discussion in 'Mods' started by Pathoschild, Jul 2, 2019.

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  1. Moragaine

    Moragaine Existential Complex

    @For1thing Unfortunately, that mod is closed source - the code isn't available to make even an unofficial update.
     
    • Constance

      Constance Scruffy Nerf-Herder

      Has anyone updated the Deluxe Auto-Grabber to work with Indoor pots? I have updated the mod to its recent version but it seems not to be picking up the Tea Leaves in the Big Shed.

      EDIT: I noticed something in the log. Deluxe doesn't check if there's any grabber in the Big Shed.

      https://smapi.io/log/909fd3663804482d8132b3134d94bdfd
       
        Last edited: Jan 26, 2020
      • Phea

        Phea Big Damn Hero

      • Allayna

        Allayna Ketchup Robot

        blouwho? and Phea like this.
      • genman

        genman Subatomic Cosmonaut

        I want change mines layout random with content patcher.

        Here is my code
        {
        "Action": "Load",
        "Target": "Maps/Mines/10",
        "FromFile": "assets/11New.tbin"
        },

        but when I launch SDV , nothing changed.
        SMAPI returns an error log :
        [Content Patcher] Can't apply patch SDV Mines Mod - Content Patcher > Load Maps/Mines/10 to Maps\Mines\10: references vanilla tilesheet 'mine' removed in Stardew Valley 1.3.36, should use 'Mines/mine' instead.
        [Content Patcher] Mod incorrectly set asset 'Maps\Mines\10' to a null value; ignoring override.


        I have no idea how to do....
        could anyone give me a help?
         
        • nyomon

          nyomon Space Hobo

        • Moragaine

          Moragaine Existential Complex

        • nyomon

          nyomon Space Hobo

        • Kulturbanause

          Kulturbanause Phantasmal Quasar

          Unfortunally the Seed Bag mod is still broken.

          Several errors:
          - If you buy the bag its not within your inventory.
          - You have to cheat it in via smapi
          - After a restart of Stardew Valley the cheated in seed bag has vanished as well.

          BR
          Kulti
           
          • For1thing

            For1thing Void-Bound Voyager

            User Mizzion updated it several months ago and said he was willing to share his version's source code.
             
            • almedyl

              almedyl Pangalactic Porcupine

              @Pathoschild AutoGate is clogging the log of errors.
              This mod failed in the World.ObjectListChanged event. Technical details:
              System.NullReferenceException: Object reference not set to an instance of an object.
              at AutoGate.ModEntry.OnObjectListChanged(Object sender, ObjectListChangedEventArgs e)
              at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:ligne 88
               
              • catstar8

                catstar8 Void-Bound Voyager

              • cn21

                cn21 Void-Bound Voyager

                it think the replanter mod that updated before is bugged, can anyone one help look into the mod?
                sometimes the mod won't replant crops and sometimes it works, don't know why though.
                 
                • Kulturbanause

                  Kulturbanause Phantasmal Quasar

                • blouwho?

                  blouwho? Void-Bound Voyager

                • Allayna

                  Allayna Ketchup Robot

                  I don't think that one needs updating actually.... I know it says 1.3 only, but that was for when 1.3 was new, there are assets in there that wouldn't work with 1.2.
                   
                  • Moragaine

                    Moragaine Existential Complex

                    @Kulturbanause Tapper Ready is closed source, unfortunately, so there's no source code available to update.

                    @blouwho? Rustic Cart is a Content Patcher pack, and as such should still be compatible - I believe it says 1.3 only because it was made when 1.3 was coming out and didn't work with the older version of SdV. I'd go ahead and try it, I don't believe anything was changed with the traveling cart in 1.4.
                     
                    • Chronicler

                      Chronicler Orbital Explorer

                      Attached Files:

                    • Fallways

                      Fallways Space Spelunker

                      Firstly, thank you!
                      I'm finding DAG isn't working for pigs/truffles. Is anyone else having this issue (or know how to solve it)? I've edited the config file to toggle this on but am having no luck. It works perfectly in the coop and in the greenhouse, just not for truffles.
                       
                      • thegongshow

                        thegongshow Aquatic Astronaut

                        Hi Mizzion, sorry to trouble you! I was wondering whether you've found a fix for the mead names not working. If the fix has been reported though and I missed it, that's my bad!

                        Thanks for everything you do!
                         
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