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Arm Cannons 1.0.1, Pleased Giraffe

Adds randomly generated, chargeable arm cannons to the game.

  1. Fixed spawning, dps, ammo tweaks. Pleased Giraffe compatible.

    Oberic
    • No longer has bouncing plasma or "plasma4".
    • No longer has crystalswooshX or wildorbX for charge shots.
    • Legendary Arm Cannons removed to match with vanilla (There are no longer legendary gun loot tables at all. So there's that.)
    • Legendary ammo combinations moved into uncommon and rare Arm Cannons.
    • "xarmcannon" (random crafted ones, from the Replicator table) gun type now named "Crafted Arm Cannon" to further differentiate them.
    • Many projectiles have increased projectile speed to compete with vanilla guns. Charge shots are still slower but some gained a little speed.
      • Radmissle (a normal shot) now uses the acceleration mechanic, but starts faster and accelerates a little slower than vanilla rockets.
    • Arm Cannon DPS increased a little to compensate for Pleased Giraffe changes to guns.
      • Should now be slightly stronger than pistols when comparing common to common, uncommon to uncommon. But Rare (and crafted) will be stronger than Rare pistols in most cases.
    • Some elemental damage types added to a couple of attacks (most are still default or plasma, for now)
    • Arm Cannons should now spawn in Pleased Giraffe.
      • Arm Cannons should now spawn on higher tier planets (d'oh!)
    I think that's it. i may have forgotten something.
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