From upgradable pickaxes, 9 new crafting stations, new types of tech, 26 new tech to discover, improvised weaponry, new ores, new alloys, new quests, new food, repairable pickaxes, repairable drills, new recipes, new blueprints to discover, new bosses, new blueprints to buy, to an overhauled crafting interface, this mod changes the way you craft, explore, defend, and fight in a simple-to-learn-hard-to-master way!
• Upgradable pickaxes!
• Upgradable drills!
• Repairable pickaxes!
• Repairable drills!
• 9 new crafting stations!
• 26 new tech!
• 1 new tech slot!
• New weapons!
• New ores!
• New alloys!
• New food!
• New recipes!
• New bosses!
• New crafting interface!
• New quests!
"I installed the mod. HELP! WHAT DO I DO NOW?!"
Craft a Wooden Crafting Table!
Craft a Distress Beacon!
"I got to the outpost and these people have... QUESTS! HELP!"
Do the quests if you want! You can get some pretty snazzy stuff from it!
"HELP! I got a Bioimplant but it ain't showin' in the gosh-darned tech station!"
Use the wall-one, and use the Bioimplant Techchip!
"can i use stuff from this mod in my mod"
"how do I get blueprints for the cooking table?"
Find them in villages or buy them from merchants!
A special 'thank you' to pngimage.net for allowing me to use their image in the logo!
Shoutout to Aegonian for manually counting the number of seconds in a year, effectively making holiday content possible! Check out their work here!
- Mod Pack Permissions:
- Do not include this mod in compilations.
- Mod Assets Permissions:
- Do not alter or redistribute the assets included in this mod.
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A large mod bringing back tons of new content!
- Weapon Assembly & Balancing! Nov 23, 2020 at 4:56 AM
- Crafted guns; knockback; Fluffalo food; blueprints stack; better racial crafting! Nov 10, 2020
- Uzis, revolvers, rifles, axes, and biotech! Oct 28, 2020