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Betabound! v12e

A base-game enhancement mod featuring new content! Not an overhaul.

  1. Crafted guns; knockback; Fluffalo food; blueprints stack; better racial crafting!

    Sock_Bunny
    SUMMARY:
    • Accelerator's Table is empty? Check again!
    • Four new procedural broadswords!
    • Racial weapon ingredients are more lenient if you make them later (ie: Don't need 9 daggers to make an impervium dagger)
    • Blueprints stack now! Just click the item and it'll become stackable.
    • Fluffalo food! Feed the Fire one a fire-themed Fluffalo food and he's an adult now!


    -=- New -=-
    • Four new procedural broadswords!
    • Added a new gun: Corrosive Gun!
    • Three new craftable aegisalt guns!
    •...
  2. Uzis, revolvers, rifles, axes, and biotech!

    Sock_Bunny
    SUMMARY:
    • Uzi!
    • Novakid guns! Racial axes!
    • Dangers in human prisons.
    • Extra colors for Avian Blasters.
    • New biotech!
    • Spikes, stalactites, and stalagmites now drop materials! (ie: ice spikes drop ice, thorns drop plant fibre)
    • Platinum ore rocks!
    • Craftable Outpost walls!

    -=- Recipes -=-
    • Targeted Blink, Flying Jump, and FTL Dash can no longer be found in the wild: you must craft them.
    • Outpost Walls are craftable! Obtain one to learn the recipe. (Hint: alien/mutated planets)...
    bk3k likes this.
  3. Relocator, Collections, Tentacles, and Buffs!

    Sock_Bunny
    SUMMARY:
    • Relocator from Peacekeeper store!
    • Collections additions!
    • Item drops from tentacle enemies!
    • Certain food instantly recovers some health or energy!
    • Preparations for December!



    -=- Recipes -=-
    • Uranium Rods can no longer be crafted at a Metalwork Station.
    • Plutonium Rods can now be crafted at an Atomic Furnace.
    • No Uncrafting: Skyrails (from conversion (the 'craft a left into a right'))

    -=- New -=-
    • Added 52 new collection entries!
    • Added a new item dropped...
  4. Update!

    Sock_Bunny
    -=- New -=-
    • Cheese merchants may now visit the Outpost!
    • The 2-Stop-Teleshop now sells the newly introduced Small Racial Teleporters! Connect them to a wire to disable them (like a light and a lever).
    • Added two new cooking stations!
    • Added a new quest after the Erchius Mining Facility! You'll need to help a few people in the Outpost to unlock it, though, but the reward is great!
    • Coffee Beans now rot into... something :3

    -=- Weapons -=-
    • Weapons now spawn WAY more frequently, so...
    Natural Aura likes this.
  5. Finally, an update!

    Sock_Bunny
    I'm sorry that this small update took so long ;-;

    -=- Weapons -=-
    • Added Pulse Rifles!
    • Added Plasma Assault Rifles!


    -=- Armor -=-
    • Woolly chest & legs, as well as ushankas, now give warmth.
    • Bandit's hood and bandana now give energy regen.

    -=- Paint -=-
    • Any new paint jars will show a preview of the drained block before and after painting. You can use paint jars to paint any block, still.
    • Changed the Paint Jar image generator; no blocks should clip through the jar...
  6. Update!

    Sock_Bunny
    -=- Misc -=-
    • Added a new command: monochromelighting.
    • Charge Jump now has a new icon, animation, and charging has a more obvious effect.
    • Some changes to the lectern. If the copybook works on it, it can go on the lectern! t's harmless to try!
    • The Atomic Furnace is now called the Magnetic Crucible
    • Fixed some vanilla typos
    • Reduced file size from 21,418,211 bytes (21.4M:cool: to 15,545,578 bytes (15.5M:cool:
    • Our items are now recognized by Equivalent Exchange!



    -=- Recipes -=-
    •...
    Natural Aura and Catherine Franz like this.
  7. Drain Tool!

    Sock_Bunny
    -=- Crafting -=-
    • Removed Laser Diobe and gold bars from Wire Tool
    • Removed silicon boards as crafting requirements for Wire and Paint tools
    • Added a tool for stealing non-paintable colors from blocks so you can apply that hue to other blocks

    -=- Misc -=-
    • "Help! I need somebody!" now requires iron armor instead of tungsten, and gives a human tech station instead of an apex one
    • Added six new tech station skins for each playable race!
    • Tech Stations, Metalwork Stations, and the...
    Catherine Franz likes this.
  8. Update!

    Sock_Bunny
    -=- Crafting -=-
    • Replaced the Research Station with the Tech Development Console.
    • Cutter Leaves are now craftable. Learn the recipe from plant fibre!
    • Rice Wine now requires Rice Vinegar to craft.
    • Added a new plant which can be found on toxic, alien, and jungle planets. Its berries are used to make antidotes.
    • The Tech Crafting interface is now split into categories
    • Replaced the empty tools category in the Advanced Anvil crafting menu with a consumable category
    • Added two new...
    Catherine Franz likes this.
  9. Big update!

    Sock_Bunny
    -=- Crafting -=-
    • Replaced the Research Station with the Tech Development Console.
    • Cutter Leaves are now craftable. Learn the recipe from plant fibre!
    • Rice Wine now requires Rice Vinegar to craft.
    • Added a new plant which can be found on toxic, alien, and jungle planets. Its berries are used to make antidotes.
    • The Tech Crafting interface is now split into categories
    • Replaced the empty tools category in the Advanced Anvil crafting menu with a consumable category
    • Added two new...
    Xelgort and Catherine Franz like this.
  10. FORCE PADS! WHEEEEEEEE!

    Sock_Bunny
    -=- Crafting -=-
    • Tier 1 armor can now be crafted at an iron anvil.
    • Tier 2 armor can no longer be crafted with steel; the tungsten version is shown instead.
    • Added Force Pads! Craft them at a Wiring Station or Robotic's Crafting Table and FLY!


    -=- The Outpost -=-
    • Introduced new items to Ursa Miner, Elliot's Vending Machine, and Lana Blake!
    • Instructed Lana to offer about ten augments at once, instead of only showing three.
    • Elliot only sells tech stations...
    Shock Sphere likes this.