1. Welcome to the official Starbound Mod repository, Guest! Not sure how to install your mods? Check out the installation guide or check out the modding help thread for more guides.
    Outdated Mods have been moved to their own category! If you update your mod please let a moderator know so we can move it back to the active section.
    Dismiss Notice

Chozo (Experimental) 0.9.8

Samus Weapons, suits and power

  1. Recipes fix, add new beams

    DrakoZ
    Recipes fix & two new beams:
    Imperialist beam
    Nova beam
    DarknessLilly likes this.
  2. Morphball Beta.

    DrakoZ
    Morphball Beta. =(
    Used mech code, normal morhball has not turned to force to put a bomb =)
    While it is possible to use this (all functions except the smooth animation).

    --- Bomb jump ---

    Same bug with getting stuck after rejoining as in the original morphball.

    Always keep a copy of the game saves.

    Morphball not working in unstable v.


    /admin
    and
    /aiaction {"action" : "showTech", "techName" : "morphballv1"}
    and
    /spawnitem blanktechcard
    DarknessLilly likes this.
  3. Small bug fix & sfx

    DrakoZ
    Replacing sfx.

    I have decided it is better to make the classic effects separately.
    DarknessLilly likes this.
  4. Missiles update..

    DrakoZ
    Missile, Super missile, Ice Missile and Diffusion Missile now available.
    Probably still be further developed, but the basic is ready.
    DarknessLilly likes this.
  5. Next step

    DrakoZ
    Added power, varia and gravity suits.
    Slightly changed liquid physics (not working in unstable
    starbound releases).
    Added shield systems and Oxygen Supply. (testing)
    Internal light source.
    Space exploration and the planets become easier.
    DarknessLilly likes this.