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EnhancedTemperature 1.3.2 reup

Adds a more complex temperature system to starbound

  1. Iris Blanche
    *** NOTE ***

    Actually rewriting the mod. Next release is 2.0 instead of 1.4
    Thank you all for your patience so far.

    Regards
    Iris Blanche




    *** DISCLAIMER ***
    Installing this mod is a one-way trip. Already generated planets won't be affected unless you import them. Characters and their shipworlds are compatible so they can be kept. However your character will get incompatible when removing this mod. Make sure you backup your storage folder before installing this mod!


    * How to import worlds *
    This is done automatically. You don't need to do anything :)

    * What is EnhancedTemperature? *
    EnhancedTemperature is a mod that brings back the old temperature system from the beta with some heavy changes. This mod currently features:
    - 8 new status effects
    - Exposure system
    - Hypothermia system
    - Hyperthermia system
    - Advanced heat/hybrid source detection

    * What about multiplayer? *
    If you use this mod in multiplayer it is no longer required to have the mod used by everyone (pre 1.2 users could encounter logspam about missing biome status effects though)

    * How does it affect gameplay? *
    This mod affect your exploration experience by making it harder. Exploring cold planets will force you to stay warm, exploring hot planets will force you to stay cool. Also some equipment parts will provide certain bonuses.
    Missions are excluded from this system and will provide a fallback temperature of 25C. Liquid stats and status effect stats will still aplly.

    * Is there an ingame manual? *
    Yes. A detailed description can be found ingame as a codex. It will introduce you to the new temperature system and also give you information about planet temperatures. The codex can be found in your shiplocker or if you already have a character simply craft it for 1 pixel.

    * How to start the mod? *
    To start the mod take the EHT - Starter from your shiplocker or if you already have a character simply craft it for 1 pixel. You decide when to start it so it is possible to play a character without the system even if the mod is installed.

    * What mods are supported? *
    Every racemod is partially compatible with this mod. Added objects won't be detected as heat sources without patch.
    Every mod that changes the shipworld is partially compatible. Added objects won't be detected as heat sources without patch.
    Every mod that adds new biomes will be incompatible(1). You can request a compatibiliy patch if you want.
    Every compatibiliy patch will also add their information to their own EHT Codex so you will always have an overview about the EHT changes for each supported mod.

    (1)If you're using new biomes that aren't supported by this mod you will have a fallback temperature of 25C on this planet so the mod won't stop working.


    * Found a bug? *
    If you find a bug please provide a detailed description what you were doing and attach a copy of your starbound.log. Without this information i'm not able to help you.

    * Have questions? *
    Most things are explained in the ingame codex so make sure to read it first.
    It is possible that i forgot something to add in the codex. If you find something please let me know.

    For a steam-version visit: http://steamcommunity.com/sharedfiles/filedetails/?id=754276836

    Compatibility patches:
    EHT/Better Barren - Elysium Worlds: included, Steam: http://steamcommunity.com/sharedfiles/filedetails/?id=763412049

    Contributors:
    @Inf_Wolf14 (RP codex)
    yokyorochan (Testing and balancing)
    @DownMan Maverick (Testing and balancing)

    ~ Iris ~
    Mod Pack Permissions:
    Anyone can use this mod in their mod compilation without the author's consent.
    Mod Assets Permissions:
    Do not alter or redistribute the assets included in this mod.
    Kellora14, artguk, Cryptoid and 7 others like this.

Recent Updates

  1. Uploaded here (again)
  2. Uploaded here
  3. Small Hotfix

Recent Reviews

  1. Predilecta
    Predilecta
    5/5,
    Version: 1.3.2 reup
    This is a great modification that brings to the game temperature on several planets forcing you to build bases and use specific clothes to survive, could have effects on the characters like feel cold "shaking" or "breathing steam" in low temperatures and other functionalities, but it is a very complex and interesting mod!
  2. LMasterGame
    LMasterGame
    5/5,
    Version: 1.3.2 reup
    Review for 1.3.2 version
    very good, definitely starbound needs it, but if you want to set it better, its need a graphical interface for this mod, and enviromental conditions, keeping in mind the rain, snow, wheater, blocks, walls, liquids, food etc.
    (there are just suggestions if you don't want to improve it its not problem)
    (excuse my grammar errors)
    and user tunning for temperature settings is still not bad
  3. Corax
    Corax
    5/5,
    Version: 1.3.1
    Top of the must-have list.
  4. florant
    florant
    5/5,
    Version: 1.3.1
    amazing! is support for new biomes still being added?
    1. Iris Blanche
      Author's Response
      Yes, currently i am doing a big rewrite of the mod. Some mods will be supported directly from the core mod so any additional compatibility patches will not be necessary anymore when the update is released.
  5. Alejous629
    Alejous629
    5/5,
    Version: 1.3.1
    Sometimes I get cold :(
  6. Greenfinger Abibi
    Greenfinger Abibi
    5/5,
    Version: 1.3.1
    Now starbound feels more dangerous!
  7. a0001521
    a0001521
    4/5,
    Version: 1.2
    I like the idea of having to protect yourself against extreme temperature, sorta reminds me of Frostfall for Skyrim.
    I think it's not a bad idea to give cooked food the ability to temporary increase exposure for the player as well, hope to see that in the future.
    Also I don't know if it's a bug caused by this mod; When I removed my EPP in a very hot planet, although the deadly hot status was shown on my HUD, I didn't take any DoT damage of jump high decrease.
    1. Iris Blanche
      Author's Response
      This isn't a bug it's intended since the deadly heat / deadly chill debuffs will cause an exposure death over time regardless of protection equip.
  8. Baron46
    Baron46
    2/5,
    Version: 1.1.4
    you can't survive or exploration on dark or scorch planet it's only force you go straight into underground
    also wearing recommended armor is to weak for high tier-planet. but still good mod(kinda)
    1. Iris Blanche
      Author's Response
      The equipment alone doesn't provide enough exposure protection. This is intended. You'll have to build small outposts and carefully plan your exploration.
  9. aldasar
    aldasar
    5/5,
    Version: 1.0
    It adds another option of Survive not just die or be immune.
  10. Inf_Wolf14
    Inf_Wolf14
    5/5,
    Version: 1.0
    I shall happily take the spot of first review...
    First, as almost mandatory, thank you for reviving temperature. It is something I have always loved and awaited a return of.
    Second, the balancing, as I find it, is pretty damn good. Nice work.
    Third, I like how you are using a quest tracker for the temp tracking.
    Forth... Eh, that's all I got... Great job, and I await the FU patch.

    -Inf_Wolf14