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EP's Shadow Expansion 0.9.1.7 Fixes

Adds new playable race with themed objects, dungeons and LORE

  1. V30SH
    V30SH
    5/5,
    Version: 0.9.1.2
    It's a great mod!
    interesting lore, objects and items looks good. Of course there are some flaws the previous commentator wrote about it, but i hope what author fix it.
    I liked that the race has such items as its own food and heal items and that they cant use familiar to players food and healers.
    Very potential project.
    I hope that more items and gears come soon!
    Looking forward to further development! <3
    /yep, i'm too not a english speaker and if i mistake sorry/
    1. Evil Parrot
      Author's Response
      Thanks for review<3
      There is a lot of plans for the future updates, and the more I learn, the more content I can provide, so there will definitely be more.
  2. ZeoMaddox
    ZeoMaddox
    4/5,
    Version: 0.9.1.1 Nightfall Update
    This mod is one of the best race mods I've ever played, hands down. I love how the mod adds in structures and environments to the game that pertain to the Shadows that also use environmental storytelling, like the Origin warp. I do have just a couple of issues with it that could be improved. One is that the writing/dialogue of the Shadows seems kind of awkward. I'm assuming this is probably because you're not a native english speaker, which is totally understandable, but there are some times when it shines through a lot. The last thing is that the player is able to access all of the Shadow gear (armor, weapons, mech, etc.) super easily and quickly since the materials to craft them aren't too difficult to acquire, which isn't necessarily a problem, but it's super easy to get to the more overpowered Shadow gear very quickly as well. One example is that I when I checked how to make the Shadow Mech, I realized that I could make almost all the parts right then and there, since I was given a lot of the materials through the tutorial, and/or they didn't take long to craft (i.e. tenebrarium rock), and I feel like that's a bit of a problem, since I had only gotten to my second planet, and I was already able to make a game breaking mech. A way to fix this balancing issue is to maybe either add in some extra materials for higher-level Shadow gear, to prevent players from acquiring them as quickly, or, nerf some of the higher gear such as the mech so that the player can still access them fast, but it isn't as game breaking.
    Otherwise, I absolutely love this mod. I'm looking forward to see what you do with it in the future! :D
    1. Evil Parrot
      Author's Response
      Thanks for kind words :3
      I'm not a native english speaker indeed, I'm currently study the language, so I'm going to fix writings as soon as possible for me.
      Also, thank you for lighting up a problem with easy obtainable high-leveled shadow items. I'll get to fix that soon