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FezzedTech v1.3.1.5

Support mod for custom items with some roleplay features

  1. v1.3.1.5 update

    RenoFezzedOne
    v1.3.1.5: Changelog for this version:

    • [BUGFIX/COMPATIBILITY] Fixed a compatibility issue in FezzedTech's hook script that caused the status controller script to crash, preventing the player from taking damage, when RemiTech Mk.II is installed.
  2. Changelog for version v1.3.1.4

    RenoFezzedOne
    v1.3.1.4: Changelog for this version:

    • [BUGFIX] Fixed a bug that caused the dice rolling commands to sometimes fail on xClient due to differences in Lua's RNG seeding between xClient's Lua 5.4 / Pluto and other clients' Lua 5.3 that happen to impact these commands. Failure was especially common if large numbers of dice were rolled with /rab and /raba.
  3. v1.3.1.3 update

    RenoFezzedOne
    v1.3.1.3: Changelog for this version:
    • [Bugfix] Fixed a bug where character sprites were not scaled alongside their hitboxes when "charScale" or compatible mod stats are used.
  4. v1.3.1.2 update

    RenoFezzedOne
    v1.3.1.2: Changelog for this version:
    • [Bugfix] Auto-jumping now works properly in some player states, and external changes to the player's collision box in those states should now correctly suppress auto-jumping.
  5. v1.3.1.2 update

    RenoFezzedOne
    v1.3.1.2: Changelog for this version:
    • [Bugfix] Auto-jumping now works properly in some player states, and external changes to the player's collision box in those states should now correctly suppress auto-jumping.
  6. v1.3.1.1 update

    RenoFezzedOne
    v1.3.1.1: Changelog for this version:

    • [Change] The "gettingOverIt" stat now prevents movement again when combined with "potted" or "largePotted".
    • [Bugfix] Fixed a script crash on stock Starbound clients (and presumably also StarExtensions clients).
    • [Bugfix] Fixed another script crash that occurred when FU is installed. This does not allow FezzedTech to function while FU is installed, as FU's player status script uses a...
  7. v1.3.1 update

    RenoFezzedOne
    v1.3.1: Changelog for this update:

    • [CHANGE] The player now rotates when "ghostTail" is active. In addition, instead of completely suppressing rotation where relevant, being too close to collision now constrains rotation such that the player only tilts slightly.
    • [CHANGE] "ghostTail" now uses "checkDist" for its maximum hover distance above the ground (defaulting to 3 tiles if 0) and has a minimum hover distance above the ground. This is...
  8. v1.3r1: Hotfix

    RenoFezzedOne
    Released a hotfix for FezzedTech not working on stock Starbound clients.
  9. v1.3 update

    RenoFezzedOne
    Changelog for this update:

    • [COMPATIBILITY] If you're using xStarbound (formerly xSB-2), FezzedTech now requires xStarbound to be updated to v3.0 or later.
    • [NEW] Added the ability to spawn FezzedTech items using xSIP, the new fork of Spawnable Item Pack with support for xStarbound and OpenStarbound. xSIP is currently still GitHub-only, but it's fine to install it alongside the Workshop version of FezzedTech....
  10. FezzedTech v1.2.1

    RenoFezzedOne
    - [NEW] Added support for Size of Life. Note that FezzedTech's "charHeight" stat, where height is specified in centimetres, with the base 1.0× scale being 187.5 cm (about 6'2" in English units), takes precedence over Size of Life's "bodysize" stat.
    - [CHANGE] "soarHop"'s jump speed boost was toned down.
    - [CHANGE] The frontHook function in FezzedTech's...