Update: Tweaked first set of lamps to be actually useful, and increased area light (the faint light aura that surrounds your character when a headlamp is equipped) brightness by 50%.
Adds two types of headlamps to Starbound, a traditional, single-beam headlamp, and a wide-angle tri-lamp with slightly lower intensity. Each style comes in three tiers, corresponding to the vanilla Mining Helmet, Halogen Pack, and Xenon Pack. These headlamps are crafted in the foraging table and may be readily installed into most vanilla armored helmets in the same way as augments in EPPs.
Thanks to Lex, author of Lex Head Flashlight, for letting me borrow code from the helmet-headlamp-augment system he set up in his mod.
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Adds two tiered sets of helmet-mounted headlamps to Starbound.