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Outdated Lazarus Dungeons Glad Giraffe early update

| 8 Generated Dungeons | 5 Mission Worlds | Unique Outpost |

  1. toby109tt
    toby109tt
    5/5,
    Version: Fixy Fix Time
    Cool
  2. sikerow
    sikerow
    5/5,
    Version: Fixy Fix Time
    hey do i have permission to use this mod in my mod pack?
  3. The MechE
    The MechE
    5/5,
    Version: Fixy Fix Time
    Good mod, would recommend
    1. capizma
      Author's Response
      thank you! :)
  4. The MechE
    The MechE
    4/5,
    Version: Pleased Giraffe Fixes
    Good mod, needs a way to track versions though. The folder you download doesn't have a version number on it, so you can't be quite sure how far behind you are. Also, would be nice if the asset name wasn't named "butts" in the bottom right of the screen when you first load into the Starbound.
    1. capizma
      Author's Response
      sorry about the butts thing, although it is funny to me. i was using a thread for quick packing as a copy-paste, so i was oblivious to the butts.
      i am not putting the mod version inWa folder.
      you can see the version twice in the modinfo and there is a file displaying the version in the folder in it's name.
      What you have said has all been fixed in the latest update.
  5. xxxsunzzz
    xxxsunzzz
    5/5,
    Version: Spirited Hotfix
    gooD moD
  6. EmrysNithin101
    EmrysNithin101
    5/5,
    Version: Spirited Giraffe 0.3.1f
    This seems amazing but before I add it to my mods folder, does it conflict with Frackin' Universe?
    1. capizma
      Author's Response
      with the current api - then it only should conflict with lazarusoverwrte.pak and not the standard version because it adds to the dungeon whitelist.
  7. bulinean
    bulinean
    5/5,
    Version: Spirited Giraffe 0.3.1f
    i like
  8. Rex Blackbeak
    Rex Blackbeak
    5/5,
    Version: Upbeat Giraffe 0.0.5
    And Don't Know How This Works But Awesome Mod As I See In The Screenshots..
    1. capizma
      Author's Response
      Thanks for your review! I hope you can experience it ingame though if you want :)
  9. Panzermensch
    Panzermensch
    5/5,
    Version: Upbeat Giraffe 0.0.5
    It's pretty great. Only issue with it is that the weapons you can get from the Lazarus villages and dungeons are a bit too powerful, considering that they always seem to spawn on my starter worlds. I'd personally like it if the dungeons and villages in this mod could be set to appear only on some higher level planets for balancing purposes, but that's just my opinion.
    1. capizma
      Author's Response
      Thanks for the review and I agree to be honest. In the new update i'll try to minimize the chances of finding a rifle/shotgun.
  10. Cheezemaniac
    Cheezemaniac
    5/5,
    Version: Upbeat Giraffe 0.0.5
    Adds great new content.
    1. capizma
      Author's Response
      cheers dude - including yours in the next update :p
  11. picsel
    picsel
    5/5,
    Version: Upbeat Giraffe 0.0.5
    :)
    1. capizma
      Author's Response
      :)) thank you!
  12. x567
    x567
    5/5,
    Version: Nightlies + Enraged Koala
    Very nice
    1. capizma
  13. subscrool
    subscrool
    5/5,
    Version: Nightlies + Enraged Koala
    So if I add the mod in the mod file, when I start the game with an existing game file, the mod structures will just spawn in the world? Please answer me ASAP
    1. capizma
      Author's Response
      The mod structures will spawn in a planet you haven't already been to. If you want to see my dungeons more commonly, use lazarusoverwrite.pak.
      Thank you for the 5*! :)
  14. D9sinc
    D9sinc
    5/5,
    Version: [Enraged Koala]
    Awesome I added Dungeoneer Dungeons but couldn't find any dungeons I installed yours and found multiple dungeons on my starting planet :D also what does Lazarus pit do I read the description but when I use it I lose health (continuously while laying on it.) and gain a green lighting bolt underneath my character.
    1. capizma
      Author's Response
      Thanks for the review! The lazarus pit gives you electric type damage.
      Once you have the green lightning bolt, you will be revived when about to die. :)
  15. drakephoenix
    drakephoenix
    5/5,
    Version: Tribute Update [0.9]
    So far this is a really good mod, I added it to a new character and played right through to the end. Do the dungeons only appear on deserts? I managed to play through out the whole thing and only ever found them on deserts.
    1. capizma
      Author's Response
      No they don't, thank you for 5* I'm glad you enjoyed it :)
  16. Nom d'utilisateur
    Nom d'utilisateur
    5/5,
    Version: Tribute Update [0.9]
    A painting, uh... I guess i'll have to search it ^^
    I didn't wrote a review when I first downloaded the mod since I wanted to try it before rating so now I can give you a 5/5 without doubts ;-)
    I loved what you made and had a lot of fun traveling in your dungeons. Great job !
    1. capizma
      Author's Response
      Thanks for the rating! :)
      You can make the painting in the crafting table I think-
  17. brugen62
    brugen62
    5/5,
    Version: 0.83 [Merchant Update]
    Thank you for building such beauties!
    1. capizma
      Author's Response
      Thank you for being very awesome.
  18. Mikomi Calamity
    Mikomi Calamity
    4/5,
    Version: 0.83 [Merchant Update]
    nice dungeon add-on.
  19. misterwho
    misterwho
    5/5,
    Version: 0.76 [Village Variation]
    A well done project that is pretty compatible with other mods as well.
    What other ideas and surprises do you have for us?
    1. capizma
      Author's Response
      Thank you for the 5 stars! :)
      If i told you it wouldn't be a surprise-
      ..but hopefully something awesome.
      Edit: this mod is fully compatible btw :)
  20. SASUKE-KUN
    SASUKE-KUN
    5/5,
    Version: 0.75 [Village Variation]
    Amazing.Please do more dungeons
    1. capizma
      Author's Response
      Thank you for the five stars! Much love
      I have made four for the new update :)