- Fixed capsule bosses >.>
- Axl have been removed.
- Fixed Boss capsules
- Fixed Ride Chaser Bike
- First balancing efforts for Zero and X tech:
- The damage of the Zero tech scales now with his protection value (armor) instead of the maximum energy pool value.
- The X Tech damage is now calculated more effective.
(please provide feedback for both techs, at which tier armor things getting imbalanced etc.)
- Added a new "empty tech" (including a new quest to get the tech) which allows you to replace body/leg techs with a dummy tech that does nothing - so you can unequip techs in case its causing trouble with one of my (or other) head techs
- Probably other stuff i've already forgot about.
- Axl has been removed.
- New/updated vanitiy armor sets:
Heavily improved Ashe hair and new ashe armor (nobody likes you gray!)
Copy X armor set
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Maverick-Hunters MMX 11.0.3
Featuring Armors, Techs (Ride Armors, Zero- and X-"Modes") and Weapons of the MMX/Z/ZX games