Changed the whole structure again, giving all 105 monsters single-multiplied spawnrates for (a lot) better balance.
Split the mod-files into day, night and complete to allow more user-sided customization.
Changed the spawnrates as following:
For more information on the Day /...
- No More Mobs -- 0% Mob-spawnrate
- Very Light -- 50% Mob-spawnrate
- Light -- 150% Mob-spawnrate
- Medium -- 250% Mob-spawnrate
- Heavy -- 500% Mob-spawnrate
- Very Heavy -- 1'000% Mob-spawnrate
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Outdated Mob Spawn Alterations Nyaaa~
Alters the spawn-behaviour and rate of monsters.