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Outdated Mob Spawn Alterations Nyaaa~

Alters the spawn-behaviour and rate of monsters.

  1. Proper stable implementation

    Kayuko
    Changed the whole structure again, giving all 105 monsters single-multiplied spawnrates for (a lot) better balance.
    Split the mod-files into day, night and complete to allow more user-sided customization.
    Changed the spawnrates as following:

    • No More Mobs -- 0% Mob-spawnrate
    • Very Light -- 50% Mob-spawnrate
    • Light -- 150% Mob-spawnrate
    • Medium -- 250% Mob-spawnrate
    • Heavy -- 500% Mob-spawnrate
    • Very Heavy -- 1'000% Mob-spawnrate
    For more information on the Day /...
    DarknessLilly likes this.
  2. Stable compatibility

    Kayuko
    So apparently it wasn't compatible to stable.
    It is now.
    Content of the mod-zip now contains two folders: Unstable and Stable.
    Stable is for Stable and Unstable is for Nightly.

    [​IMG]