A VERY quick bandaid fix to the tiles/flammableDamage.config file:
All because I got sick of buildings burning down because they happened to be made of wood and on a volcanic planet, so it literally rained fire and ate at their building. It shouldn't be happening anymore!Code:[ { "op": "replace", "path": "/damageFactors/fire", "value": 0 } ]
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shroomblock is set to flammableDamage, see for yourself how well this works
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Non-flammable materials 1.0
I mean they're all non-flammable now