Very nice mod, I will give you that. I've always wanted more control over how npcs look and act before I accept them into my crew, via the Job Offers mod. I don't understand, though, what all I can do with the input override command. A list of options and their parameters would be nice. I especially would like to know how to set the levels of npcs I spawn in, using this mod. I don't want my crewmates dying too quickly, now. Still, a very much welcome addition to my list, any day of the week.
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NPCSpawner+ 1.1.6
Spawn in and Customize NPCs similar to a chargen
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Tyler Petrus
- 5/5,
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Kordharin
- 5/5,
When one wants to make a sort of dungeon/campaign-esque adventure, this is a great help. Also helps with getting, say, Asra Nox to be on your ship as a crew member.
Note that giving NPCs any Wand or Staff is a bad idea. -
hypersonicsteampunk
- 5/5,
T'is a good and enjotable mod
wanted to give it a 6.9 star rating for it's wry marketing but alas the limit is only 5 -
Devin_Plombier
- 5/5,
Amazing. I particularly like the possibility to make the NPCs crewmembers !
It would be a good thing to have an explaination of the behavior of NPCs with different personalities though -
FirstFandomFangirl
- 4/5,
I have this mod myself and am very pleased with it, but I recently tried to download it for my younger sister and I am unable to craft the employment crafting table. Do you know if there is something specific wrong with this?
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Rainite
- 5/5,
This mod is amazing indeed, thanks for this. But I have a question..
When I'm done modifying my crew, it spawned a new one so there are two crews with the same appearance. So I'll need to dismiss one of them. Is that how the mod supposed to work? -
anfid150
- 5/5,
this is cool mod. i love it. :)
but i have one problem.. :(
npc spawn and eqiupment all set and hire.
in the end? my seting weapon is all gone.
just normal weapon eqiup.
what's that are problem? i miss something?
i used joboffer mod.
please help me X( -
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NeoslayerX
- 4/5,
I can't change the clothing of crew members. Some of them look naked on the interface and their names change back.
I will download NONuniform to see what happens! -
Warlord27
- 5/5,
Short Review in 4 hours
5 Star don't ask it's really helpful for the race mod that don't have tenants or just few -
Joseph K
- 5/5,
It would be cool if there was a mod where you could place a monster or boss spawner that would spawn the specified boss/enemy whenever there are no players in the world and one beams in. I'm not saying you should do it, I'm just making a suggestion, I'm desperate for something like that.
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oddone160
- 5/5,
amazing mod, cant play without it since now i dont have to spawn command an npc 50 times to get the desired look
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johnbas16
- 5/5,
Great mod! One question though, i wanted to make a friendly combat NPC, i made one and put a high damaging weapons but it seem to give a level 1 damage, how do i improve my NPCs damage?
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Rakhox
- 5/5,
Guys Find a possible solution to this Problem in my version 1.2.3 when try of put my clothes to the new crew member and this do not save the new clothes if is hired...just need
NONuniform... author Mobius58
http://community.playstarbound.com/resources/nonuniform.4289/update?update=21221 -
lucario515
- 4/5,
My only problem with this, which may be a fixable thing, is that whenever the characters die or respawn somewhere by beaming or otherwise, the custom outfit I give them just vanish and get replaced with standard crew gear. Is there a fix for that?
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AArticuno3
- 5/5,
Amazing mod!
PS: Whenever I interact with the object it spawns a randomized NPC and everything on the interface is blank.. do you know what could be causing it?
PPS: What armor are you using in the first screenshot? :O-
Author's Response
try the newest update. The random npc is a feature, but the blank interface is not. let me know if that still persists.
As for armor, its a few pieces put together. If you are really interested PM me and ill give you the spawn commands
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OzonSF
- 5/5,
Very useful for populating colonies and creating custom crew members. Many thanks!
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