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Playable Cats Version 4.0

Don't just have a pet cat--BE one!

  1. Minor fixes and NPCs!

    Fixes in this version:
    • Your starbound log should no longer be throwing nothingheadicon errors.
    • The purchasable pets add-on now has a rock-house icon instead of a normal pet house.
    • There was a rolliepollie color that was showing up invisible due to naming errors. This is now fixed.
    • Renamed the Tier6 armors so that they show up by the other Cat Collars instead of further down the list.

    Additions in this version:
    • Tech Console now has appropriate imaging. (No more humanoid/blank image)
    • Custom NPC types have been added. However, in order to use them you're going to have to have access to /spawnnpc commands, for I don't know how to add them to the universe yet.
    /spawnnpc cat catvillager
    /spawnnpc cat catchefmerchant
    /spawnnpc cat catcrewmemberengineer
    /spawnnpc cat catcrewmemberjanitor
    /spawnnpc cat catcrewmembertailor
    /spawnnpc cat catcrewmembermedic
    Due to being custom npc types, they might not be compatible with mods that edit crew member mechanics. I also cannot for the life of me get the game to NOT load the protectorate uniform upon becoming a crew member. The only fix I have found is manually changing all crew uniforms to the hider clothing. :/
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