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Pocket World 1.2.2

Adds personal and empty pocket worlds to the game!

  1. Nekobi
    This mod adds usable Pocket Worlds, accessible via new technologies!
    Your can build anything in it, store your important stuff or your junk, or whatever you want to do in a empty dark world!

    To first access your Pocket World, you'll first need to craft a Quantum Space Allocator at an Architect's Table. Without going too much into the scientific details, it basically opens an empty world in the space-time fabric, as simple as that!
    It features a teleporter to dive directly into your newly created Pocket World.

    Now there is also a placeable console that allow you to change the gravity of your Pocket World! You can craft the console in the Architect's Table too. But be aware that the console only works when placed inside the Pocket World, it can't change the gravity of anything else.

    Inside your Pocket World, there is nothing but a black void, and a little platform to make you started.

    Beware though... Those empty spaces are very dark and silent, you may feel overwhelmed by its emptiness...

    Technical information:

    - You can only have one Pocket World per save (even in multiplayer, one server will have only one Pocket World).
    - You can teleport back to your ship everywhere in the Pocket World.
    - Don't worry, your Pocket World is persistent, everything you build will stay in it!
    - In survival, if you die in your Pocket World, you won't drop your items.
    - All the Quantum Space Allocators will lead to the same Pocket World.
    - Beware, every items that fall to the bottom of the Pocket World will disappear forever!



    - 1.1 : Make the spawn of the Pocket World indestructible. It means you will always have at least an access to your Pocket World with the Quantum Space Allocator.

    - 1.2.1 : Added a placeable console that can change the gravity of the Pocket World only! (It doesn't work anywhere else)

    The Quantum Space Allocator now have health value, that means it won't break instantly as before. The console has one to, but is easier to break.

    Made the spawn breakable again, it's the player's responsibility to not break their spawn... It allows them to build whatever they want to the spawn. Players who downloaded the mod during the 1.1 will still have the unbreakable spawn, ask me in the comments if you want to reverse that.

    - 1.2.2 : Should now be compatible with IOS and Linux, sorry if it didn't.


    Planned for the future:

    - Add other worlds that contains randomly generated dungeons! (jet-black and odd theme, starbound races themes, ancient theme...)
    - If I can do it, the console could also add a music and/or a background to your Pocket World.


    If you have suggestions, find grammatical errors or bugs in-game with the mod, don't hesitate to leave a comment so I can add your suggestions or fix the problems!

    Have fun with your new empty dark world :)
    Mod Pack Permissions:
    Anyone can use this mod in their mod compilation without the author's consent.
    Mod Assets Permissions:
    You must get the author's consent before altering/redistributing any assets included in this mod.


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Recent Updates

  1. Compatibility issues

Recent Reviews

  1. hubir
    Version: 1.2.2
    what tier of planet represents the pocket world, because the tenants pay you according to the level of difficulty of the planets and i don't know what tier represents this.
    But excellent mod to build an ultra giant farm.
  2. BootyTheKnight
    Version: 1.2.2
    It doesn't work for me. It just teleports me to the same place
  3. hellenicshaco
    Version: 1.2.2
    Sounds interesting :D
  4. jje64
    Version: 1.2.2
    Great concept - lot of space for free-form building!
  5. Mooncalf99
    Version: 1.2.2
    Definitely worth checking out for builders or people needing more space.