1. Welcome to the official Starbound Mod repository, Guest! Not sure how to install your mods? Check out the installation guide or check out the modding help thread for more guides.
    Outdated Mods have been moved to their own category! If you update your mod please let a moderator know so we can move it back to the active section.
    Dismiss Notice

Shattered Alchemy! v8.4f

Potions, Elixirs, Brews, and more!

  1. Bug fixes!

    Sock_Bunny
    • Herbs now grow as intended
    • Herbs no longer require tilled soil
    • Slightly reduced the slight amount of lag caused by herbs
    • Recipe book now shows the correct recipe for Elixir's of Icy Touch (thanks to licflagg for noticing!)
    • Honey and honey glaze from CN More Farming are now supported!
  2. • Copied changes from Lloyd's Beacon

    Sock_Bunny
    • Beacons now display the name of the planet the beacon is set on, in the tooltip
  3. Bug fix!

    Sock_Bunny
    [v8.4c]

    -=- Items -=-
    • Alchemical Catalyst's can now be consumed for a random potion effect
    • Added Frostfire Brews

    -=- Buffs -=-
    • Mind Vision reveals all entities, not just monsters
    • Mind Vision now properly grants immunity to FU's darkness effect
    • Magical Sight now properly grants the ability to see through walls
    • Magical Sight is now actually really good

    -=- Debuffs -=-
    • Being Snap Frozen now prevents item usage
    • Snap Frozen is cancelled if the target takes damage...
    amaranthineFantast likes this.
  4. Update!

    Sock_Bunny
    [v8.4c]

    -=- Items -=-
    • Alchemical Catalyst's can now be consumed for a random potion effect
    • Added Frostfire Brews

    -=- Buffs -=-
    • Mind Vision reveals all entities, not just monsters
    • Mind Vision now properly grants immunity to FU's darkness effect
    • Magical Sight now properly grants the ability to see through walls
    • Magical Sight is now actually really good

    -=- Debuffs -=-
    • Being Snap Frozen now prevents item usage
    • Snap Frozen is cancelled if the target takes damage...
  5. Hotfix!

    Sock_Bunny
    • Seeds of Blandfruit can now be used in alchemy again
    • Mystery Meat can be stewed again, for like the 58th time
    amaranthineFantast likes this.
  6. Bug-fixes and balancing!

    Sock_Bunny
    [v8.4]

    -=- New Items -=-
    • Blinding Dart! Made by tipping a dart with a Blindweed Seed
    • Velvet Pouch, Scroll Holder, Potion Bandolier, and Wand Holster!
    • Phase Shift spell! Check the Alchemy Guide!

    -=- Buffs -=-
    • Shrouding Fog is now faster and dissolves slower
    • Sungrass-based healing effects are now [30/30/30/30], up from [30/30/25/6].

    -=- Nerfs -=-
    • Shrouding Fog no longer sticks to entities
    • Blinded debuff now lasts 2.35 seconds, down from 5.35

    -=- Loot Pools -=-
    • Removed...
    amaranthineFantast likes this.
  7. Bags and balancing!

    Sock_Bunny
    [v8.4]

    -=- New Items -=-
    • Blinding Dart! Made by tipping a dart with a Blindweed Seed
    • Velvet Pouch, Scroll Holder, Potion Bandolier, and Wand Holster!
    • Phase Shift spell! Check the Alchemy Guide!

    -=- Buffs -=-
    • Shrouding Fog is now faster and dissolves slower
    • Sungrass-based healing effects are now [30/30/30/30], up from [30/30/25/6].

    -=- Nerfs -=-
    • Shrouding Fog no longer sticks to entities
    • Blinded debuff now lasts 2.35 seconds, down from 5.35

    -=- Loot Pools -=-
    • Removed...
  8. No longer requires HLiB!

    Sock_Bunny
    [v8.3e]

    -=- Tech Stuff -=-
    • HLiB is no longer required to use this mod!
    • The Alchemist's Toolkit and the Alchemize spell now support right-clicking
    • Fixed (aka removed what was causing) a bug where the aforementioned items would transmute items with empty broken arrays into perfectly generic items
  9. Shady Merchant's Beacon, Strength indicators, and lootpools adjustments!

    Sock_Bunny
    [v8.3d]

    -=- New Items -=-
    • Shady Merchant's Beacon! Summon a shady merchant to trade items with!
    (CREDIT TO EmissaryOfInfinity! :D)

    -=- Strength -=-
    • Added an indicator for the player's current strength value
    • Elixir's of Might and Rotfruit can be drank and eaten respectively, regardless of current strength value


    -=- Horn of Plenty -=-
    • No longer gives any prepared non-SHPD food...
  10. > BUG FIXES <

    Sock_Bunny
    [v8.3c]

    -=- Loot Pools -=-
    • Horn of Plenty spawn rate reduced to 0.3 from 0.5.
    • Holy Dart spawn rate increased to 0.3 from 0.2.
    • Added Displacing Darts to lootpools
    • Added herbs to alchemy seed bags
    • Changed the drop rates of


    -=- Herbs -=-
    • All herbs now have an additional 90% chance to drop some extra seeds!
    • All herbs now have an extra chance to give birth to more herbs!
    • Icecap herbs now occasionally drop snowflakes instead of plant fibre
    • Fadeleaf herbs now occasionally drop...
    amaranthineFantast likes this.