*REQUIRES FRACKIN' UNIVERSE*
Well, I say requires, but I'm pretty sure it would be fine without if I made a few tweaks. At this point FU is highly recommended, as the two mods will work pretty well together adding elements and minerals to the game.
This is an "extensive" universe extending work in progress mod build around the universe in the Solia book series (and soon to come first movie). The mod so far is quite rough around the edges, most of the ores are not going to be found generating naturally. Quest progression goes up to Ancient Stars 3 before it's glitched, as I I'll be adding the required item in the future. You can still progress to the next quest as I replaced the item with an obtainable one, but you will have to use /failquest to restart when the mod updates.
Three swords are obtainable, another if you use admin.
Weapons:
Areita Longsword
Noctium Electroblade
Palladium Claymore (ingredients unobtainable)
Eatti Electroblade (/spawnitem eattielectroblade)
Starstroke (unimplemented)
Objects:
Gem Infusing Station
Bars:
Noctium (ore found in high tier world cores)
Zetrite (unobtainable ingredients)
Kjintrune (unobtainable)
Palladium (unobtainable)
Tools:
Starlight I Flashlight
Ore/Tile mods start at 10,000
Gems:
Moon Opal
Fire Opal
Orange Opal
Black Opal
Emerald
Aquamarine
Morganite
Heliodor
Bixbite
Stars:
M - Class
K - Class
G - Class
F - Class
B - Class (unimplemented)
A - Class
O - Class
Quests:
Ancient Stars 1 (Starts as an initial quest)
Ancient Stars 2
Ancient Stars 3
Ancient Stars 4
Ancient Stars 5
More to come soon!
-Opaline Laser
-Starstroke
-Noble Gas Canisters
-Keys
-Matrices
-Augments
-Armor
-Several new diverse projectiles and stat effects!
-Light Element
- Mod Pack Permissions:
- You must get the author's consent before including this mod in a compilation.
- Mod Assets Permissions:
- You must get the author's consent before altering/redistributing any assets included in this mod.
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Solia Ancient Universe Mod 1.1.5
The Universe after the Ruin