1. Welcome to the official Starbound Mod repository, Guest! Not sure how to install your mods? Check out the installation guide or check out the modding help thread for more guides.
    Outdated Mods have been moved to their own category! If you update your mod please let a moderator know so we can move it back to the active section.
    Dismiss Notice

Spelunking EPP 1.0

Combine the Cooling EPP and the Xenon Pack into an all purpose survival unit!

  1. Detrian
    Lets you combine the Cooling EPP and the Xenon Pack into an all purpose survival unit!

    spelunking.jpg

    Important: As with any other EPP, this will consume any slotted augments in your old one when crafted. Should be safe to uninstall but doing so will make the EPP turn into a generic item.

    Also available in Steam's Workshop.

    ---

    Adding light to all EPPs sounded cheap so I decided to go for something that requires a little bit of effort. Craft at a replicator, works like any other EPP should work (augments, dyes, etc...)
    Mod Pack Permissions:
    Anyone can use this mod in their mod compilation without the author's consent.
    Mod Assets Permissions:
    You must get the author's consent before altering/redistributing any assets included in this mod.
    The Monster likes this.

Recent Reviews

  1. ERA5002
    ERA5002
    5/5,
    Version: 1.0
    It was a real shame that the Xenon Pack was only confined to low tier planets. Now mining in high tier planets is more simple without having to worry about torches. Thanks for making this mod :)
  2. Mooncalf99
    Mooncalf99
    5/5,
    Version: 1.0
    Finally! I was so sick of how my Xenon pack never got any use outside of the most harmless planets.

    Hmm, just hope I've got a spare healing aug. Shame you can't remove those yet.
  3. IonizeRR
    IonizeRR
    5/5,
    Version: 1.0
    This is realy cool!Thanx guy
  4. mrcd7777777
    mrcd7777777
    5/5,
    Version: 1.0
    yes I'm so happy I can finally mine in needy planets!!!!!