1. Welcome to the official Starbound Mod repository, Guest! Not sure how to install your mods? Check out the installation guide or check out the modding help thread for more guides.
    Outdated Mods have been moved to their own category! If you update your mod please let a moderator know so we can move it back to the active section.
    Dismiss Notice

Spooky Tweaks 1.5

Funbalancing the entire game through massive amounts of changes! Still removable mid-game.

  1. Update 5 - A Responsible Update

    Zlashdrive
    The mod has become open source and moved to github!
    Quick summary of highlights in this update:
    • Tabula Rasa integrations
    • Items with no interaction or placement ability moved to materials tab
    • Glow effects reworked for better ambient lighting
    • Learn any race's flag by picking it up
    • Flashlight beams are almost identical to the scanner's light
    • A lot of 'spooky' things are more serious again
    • Major cross-mod compatibility pass
    • Vending machines don't buy things from...
  2. Update 4 - Anniversary Update

    Zlashdrive
    Changes added by Update 4:
    - More snarkiness scattered about
    - Vast improvements to mod spookiness (including new ways to meet Mr Spooks!)
    - Energy Pickaxe is obtainable again, and improved
    - Perfect armor is perfect again in 1.3
    - New hats, instruments, and weapons from 1.3 added to their respective shops
    - Prize counters now sell plushies and toys for tickets
    - Prize tickets are given out as rewards from loot bags
    - Status Pods now have nine new possible effects
    - All distortion spheres...
  3. Patch 3.2 - The "Later Update"

    Zlashdrive
    Changes added by 3.x Patches:
    - EPPs provide shared protections (vanilla behavior; by popular demand)
    - Weapon Upgrade Anvil is purchasable from Treasured Trophies
    - Doomcannon is purchasable from Treasured Trophies
    - Doomcannon brings the megadeath
    - Various incompatibilities and exploits fixed
    - Challenge doors now cost Ancient Essence to buy
    - Unapparent Apparel sells festive hats
    Lehanson likes this.
  4. Update 3

    Zlashdrive
    Changes added by 2.x Patches:
    - Energy pickaxe changed to Separator item
    - Various in-mod selling and food exploits fixed
    - Various files optimized for better compatibility
    - Various spelling and grammar fixes

    Changes added by Update 3:
    - EPPs provide individual non-shared protections
    - Backpacks that should provide air actually do (ex. Oxygen Tank)
    - Wings provide jump boosts equal to an augment
    - AA Battery Pack adds additional energy capacity
    - Toxic Flower Backpack will block poison...
  5. Update 2

    Zlashdrive
    Changes added by Update 2:
    - Scanning missions are no longer automatically skipped
    - Spike ball slowed down to prevent falling off things
    - Sprinting won't restrict using other tech or items
    - EPPs emit a small amount of light
    - EPPs aren't destroyed in crafting
    - EPP text improved to be more scientific/helpful
    - Challenge doors are sold at Treasured Trophies
    - Challenge doors can be collected
    - Antidotes stack to 1000
    - Weapon shop sells boss items after beating that boss
    - Energy pickaxe...
    MrMadJackVIII and jonathonspy like this.
  6. Update 1

    Zlashdrive
    Changes added by Update 1:
    - No more startup animation
    - Play modes are now NORMAL, EXPERT, and HARDCORE
    - 66 new facial emotion triggers for chat
    - Portable Pixel Printer is back
    - New Shop: Unapparent Apparel - Selling decorative hats (hidden in The Outpost)
    - Translocator, Fishaxe, and Super Fishaxe added to Treasured Trophies
    - Infinity Express sells six new novelty items
    - Radio messages don't provide constant arbitrary praise
    - Rocket Spear ability rebalanced to be a better mobility...