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Strong Oshrooms Version 4.2

Makes it so Oshrooms don't break with slight water level changes.

  1. Bioluminescent Balance Fix

    snaid1
    Version 4.2

    Fixed balance I think. to sum up:

    Glow Trees, Glow Flower Pods, Glow Flower Bushes, and Glow Vines each drop themselves on breaking.

    Upon picking them up you will learn the recipes for Glow Fibre in the Foraging station, allowing you to use your glow thing to make Glow Fibre.

    Mod is built in such a way so as to allow use of the Universal Uncrafter mod to turn Glow things into Glow Fire if players so desire. (NOT required, but compatible)

    putting a Glow Fibre into the...
    Thundercraft likes this.
  2. Glowing Plants!!!

    snaid1
    Added glow plants from Bioluminescent Biome
    -Glow Vines
    -Glow Trees
    -Glow Flower Bushes
    -Glow Flower Pods

    Also I am trying something new with how I'm making them drop. they still smash but drop themselves in addition to the glow fibre they would normally drop. I know this could be abused for infinite glow fibre, but I figured it was better than getting rid of most of the glow fibre sources. Let me know what you think.
    Lindazana likes this.
  3. 3.0 now with toxicity!

    snaid1
    Per a request, this mod now effects Toxic Oshrooms as well as regular ones!
  4. Strong Oshrooms 2.0. now compatable with Starbound 1.0!

    snaid1
    update for compatability with the new 1.0 release of starbound! this also makes oshrooms drop again when they break (default 1.0 doesn't drop)

    this will be on the steam workshop as soon as I figure out how to upload it there.
    Enjoy!