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Supper's Combat Overhaul 2021-3-29

Gear, enemy and combat improvements

  1. Difficulty and armor changes

    SentientSupper
    Changes:
    • Many new special effects for armor have been added. This change affects existing armor.
    • Chance of armor spawning with special effects increased by roughly 40%.
    • Lategame difficulty has been increased.
    • Bugfixes.
  2. Ability fix

    SentientSupper
    Changes:
    • Fixed some weapon special abilities behaving incorrectly.
  3. Update that affects existing gear

    SentientSupper
    Changes:
    • Many new special effects can be granted by generated armor.
    • A few new modifications for gear.
    • Nerfed healing and health collars. They were originally balanced around pets dying in 2 hits.
    • Health augments now scale better.
    • Improved color variety of weapons.
  4. Bandit armor changes

    SentientSupper
    Changes:
    • Bandits will now receive special effects from their armor. This change also affects pre-existing armor mods.
    • Appropriate damage numbers are used when players or npcs take elemental damage.
  5. Npc hotfix

    SentientSupper
    Fixed npcs spamming the logs with info.
  6. Update Title:

    SentientSupper
    Changes:
    • Shields take damage before damage absorption.
    • Damage absorption is affected by elemental resistance.
    • Generated armor can also provide agility, defense and damage bonuses.
    • Generated armor have random colors.
    • Slightly slowed down broadswords and shortswords.
  7. 2018-1-9

    SentientSupper
    Changes:
    • Slightly increased windup times of some monster attacks.
    • Enlarged hitboxes for generated minibosses.
    • Tooltip for capture pods fits better for players with small screens. (credit to Xaliber)
    • Normalized melee combo damage.
    • Mission bosses are immune to percentage-based damage.
    • Explosions of explosive melee weapons deal less damage.
    • Some melee...
  8. Mod compatibility and more

    SentientSupper
    Changes:
    • Health bars are no longer shown for followers at full health.
    • Npcs deal less damage.
    • Mod compatibility changes. This time improved food descriptions in particular.
    Yev likes this.
  9. Bugfixex and melee combos

    SentientSupper
    Changes:
    • Strikes in a melee combo has varying damage and windup times.
    • Reduced overall damage of long melee combos.
    • Added compatibility with other mods.
    • Fixed a rare access violation crash for windows users. Some features had to be removed from generated monsters. (Exploding monsters, monsters that charge when damaged, crawling and hopping ground monsters and varying wandering behavior). This crash is...
  10. Treasure pool fix

    SentientSupper
    You should no longer be able to acquire vanilla pistols from scientists.