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Supper's Monster Additions 2018-11-19b

Many improvements to rando-monsters, including different stats and behaviors.

  1. FU bugfix

    SentientSupper
    If you do not use FU with this mod, then you don't need to get this update.
  2. 2017-11-18

    SentientSupper
    Changes:
    • Procedurally-generated names for procedurally-generated monsters.
    • More special attacks. The number now sits at 98.
    • Monsters only make hurt noises when they lose health.
    • Changes to existing special abilities, especially shields.
    • Fixed crash.
    • Fixed unresponsive bosses.
    xaliber likes this.
  3. 2017-10-15

    SentientSupper
    Changes:
    • Two new special attacks for ground monsters. (Gravity Slam!)
    • Fixed procedurally-generated monsters not spawning underground.
  4. Update Title:

    SentientSupper
    Changes:
    • New special attacks added to monsters (Gust! Elemental cage! Living bomb!).
    • Elemental variants added for a few special attacks.
    • Some special attacks now stop when the monster is killed.
    • Small flying monsters now utilize both diving and swooping attacks.
    • Small monsters deal slightly less damage.
    • Fixed some space monsters being flipped.
    • Reduced...
  5. Sounds

    SentientSupper
    Changes:
    • Added support for AnTiMonster - Big Bag of Monsters.
    • Increased hurt sound timer to 1s from 0.5s
    • Tweaks to a few special attacks.
    • Fixed a bug causing some planets to only spawn with 2 ground monster types.
  6. honk

    SentientSupper
    Changes:
    • Hitbox size of some monsters widened.
    • Various tweaks to ranged attacks.
    • Fixed large flying monster patch not applying if mod is used together with FU.
    andhar likes this.
  7. FU fix

    SentientSupper
    This mod should load after FU now.
  8. Optimizations!

    SentientSupper
    Changes:
    • Monsters will now consume significantly less system resources when outside of combat.
    • Miniboss spawn rate significantly reduced.
  9. Fixes

    SentientSupper
    Changes:
    • All minibosses are now immune to lava and are persistent.
    • Fixed a crash related to minibosses.
  10. Addition of Minibosses Among Others

    SentientSupper
    Changes:
    • Minibosses added. Rare monsters with extra damage and health.
    • Many new special attacks added, chance for monsters to have special attacks decreased.
    • Many new ranged attacks added. This will cause existing monsters to use other ranged attacks.
    • Improved reactivity of monsters. Monsters can now properly shoot rapid streams of projectiles. Damage of some attacks reduced to compensate....