Dungeons now use proper patching to ensure compatibility with other mods, but still don't expect it to be compatible with that other mod that re-adds the same dungeons added by this mod (save the sci-fi dungeon).
Split bullet and trishot have been reworked.
- They now split sooner
-- Before the change, they were near-useless at close range
- Resulting projectiles are slightly more accurate and have a randomized spread
Floran grenade launchers have been nerfed
-- Before the nerf, they dealt twice the damage as the listed damage
Avian guns now properly fire faster and use a different muzzle
-- Before the change, they were limited to firing 9 times per second no matter how high the listed fire rate was
"Plasma1" projectile no longer deals double damage
-- This has resulted in them dealing way more damage than they were supposed to deal
Plasma revolvers, pulse rifles and uzis and have plasma-like firing sounds
Merchants no longer sell uzis
That's it for now, I plan on editing the dungeons in the next update so that they have proper treasure pools.
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Supper's Weapons Mod (Discontinued) 1.9
Re-adds some removed beta stuff