Played through almost the entire tier 1 myself today. I found a lot of stuff that I fixed along the way.. Balancing mostly.
Changes:
- Made the Stone Furnace craftable with the Simple Crafting Table. This means you can start trading resources for SP earlier!
- Added 1 more monster species to all planets!
- Reworked the difficulty levels of monsters. Harder under ground, more balanced on the surface of the planet.
- Birds are a bit better, and can spot you from further away, can still almost always be one-shotted with the Death Bow though
- SP drops from piles of bone decreased, there are so many of them deep inside the planet! (You should go there asap, but be careful of badass monsters)
- Reworked plenty of recipes. In example, iron stuff can only be crafted with the anvil now. More common sense really. Simple Crafting table now costs 750! down 100 SP!
- Minor artwork overhauls.. Glitch and apex ship is more damaged, plant bandage looks better, etc etc.
- Sound effects overhaul
- Treasurepool from meteor invasion spores reworked.
- Increased the amount of wheat needed in recipes, you need to grow larger crop fields now
- Fogstorm looks a bit better.
- Armor attributes reworked again.
The mod is now playable in all tiers, but tier 1 has definitely been my main focus up until now. Will probably start to add extra content for tier 2 in the following updates!
TIPS:
Struggling? I definitely recommend crafting the Death Bow as soon as possible. You can easily hunt down birds and gain SP a lot easier!
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