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Survivalist Mod 2.13

WILL YOU SURVIVE?

  1. SM AND STARBOUND 1.0 ANNOUNCEMENT

    Durlock

    IMPORTANT

    Survivalist Mod will be delayed a couple of months!



    Reasons: On Monday 1 I'll be starting in a new job! :party:


    I originally revived SM when I got unemployed back in January, since then, due to the limitations of VANILLA or just plain laziness, I didn't touch SM much; and just when STARBOUND reaches 1.0, I just lack the time.


    SURVIVALIST MOD IS...
    Electro Bro, HEROBREJ, Shatom and 2 others like this.
  2. SORRY

    Durlock
    vhgiv and foghorn like this.
  3. New Ships!

    Durlock
    Thanks to Wilkenfeld, Overlord of Anything Graphical, Survivalist has a different ship model for each race!
    (not saying the original SM ship wasn't awsome tho)
    foghorn likes this.
  4. Bug fixes and balance.

    Durlock
    Here are some bug fixes and balance!

    > Quadruped Boss monsters are now killable (sorry!)
    > Balanced to crops. Now seeds have a higher chance to drop
    > Fixed the YarnSpiner.
    > Modified the drop rate for bow hunting kills to drop more leather, also added a codex entry about it.
    > Reduced the drop rate for the UnknownExplosive.
    > Buffed the Lantern Stick Backpack's light
    > Made so that the objects in 'every' race's ship are unbreakable
    > Rised the drop chance for cryonicextract and other...
  5. Cotton Crop

    Durlock
    - Fixed an issue with the cotton crop being invisible in the starter world
  6. Post-April Fools

    Durlock
    Jokes aside, here are some more tweaksprogression:

    - added a teleporter in the starter locker to ease up fuel resourses

    - fix post-'Iron Crafting Table' tiers

    - addition of 3 type of MiniBosses with BIG drops when killed!