Meet this new bipedal, reptilian race with a great emphasis on steampunk/gearpu
This mod is still a work in progress, but it is uploaded for anyone to
try out or give suggestions!
- A -
The "Sallok" as they call themselves, are a race of rash thinking, but rather clever (if devious) species of sapient reptiles, typically of a saurian description. They have a rather fascinating level of understanding on generally any science that by today's standards would be considered essential, but outdated. Among their most important would be their incredible knowledge on pneumatics and hydraulics, aerodynamics, thermodynamics, and the dynamics of which I have yet to find a proper word for... However, despite their incredible intellect, they have some... Startlingly archaic energy and transport sources... To call it an energy system at all would not be appropriate, as that would imply the dispersion and transference of energy in the form of electricity, physical energy, or similar. Instead, they use matter itself as a means to power all of their equipment and facilities, mostly in the form of intensely hot steam, or fast flowing water. Do describe the way their incredible systems work would require several volumes, so I will spare you the details... They seem to be rather friendly, so I will be spending a couple of months living with them and studying them. I will publish my codecies to the grand hylotl library.
Zinc: Used in crafting brass... 'Nuff said...
Gunpowder: Used in the production of firearm ammunition and explosives...
Brass: A common material found in all sorts of incredible systems of pneumatic awesome...
Tungsteel: Carbon infused tungsten... %50 harder, %100 more badass, and %20 more edgy...
Titan Brass: Brass meets titanium. Used in the creation of high class weaponry...
Durabronze: Used to produce ships and equipment of the incredibly powerful variety...
Shrapnel gun: A typical weapon found among hobbyist throughout Treiach... Primary fire shoots a burst of hot shrapnel, while alt fire fires many in rapid succession. (tier 1 complete)
Bolt guns: A riveter's dream come true... Fires heavy bolts that can bounce off of walls and roll down slopes. Can be upgraded for different bolt types. (Tier 0-1 complete, tier 2 working on sprites)
Bolt action Rifle: A classic hunting weapon... Though one is expected to know how to hunt "the ultimate game" if they are to use weapons as a sallok does... Slow to load, but packs a punch. Fires high velocity tracer rounds. (tier 1 complete)
Disk jack: You don't need a strong arm to fling brass disks at high speeds... Shoots ricocheting disks. Alt-fire shoots a flying saw that shreds through enemies... (tier 2 complete (no tier1))
Clockwork-rifle: The ticking of it's gears counts down towards the death of your enemies... Lay waste with rapidly fired tracer rounds. Alt-fire sprays projectiles every which way, emptying the clip...
Fencing sabre: A typical swashbuckler's weapon... Primary slashes normally, while alt does a powerful thrust while leaping backwards away from the target, giving one room to breathe...
Glaive: An axe meets a spear... This deadly lovechild can hack and slash with ease.. (sprite wip)
Bronze disk: It's literally a bronze disk you took from your engine... Though it'll probably leave a bit of a bruise...
Rocket-spear: It's a rocket propelled explosive strapped to a stick with a 3 second fuse... what more do you want? Infinite ammo probably...
Throwing disk: Just hurl 'em like crazy... Can't retrieve them, but you've probably more than enough to care about missing any...
Sparing warps: It's just cloth you wrapped around your fist...
There are different abilities for different broadswords beyond tier 1.
For example, the tier 2 broadsword pretty much turns the user into a hellicopter...
While the tier 4 broadsword attacks with a rocket propelled slashing strike.
Commoner's gear: Basic iron protection for a typical commoner to wear...
Duelist's gear: Tungsteel alloy in chain and plates. Lighter and stronger than iron...
Soldier's gear: Titan-brass plating makes for a thick armor and a formidable foe...
Basic Power suit: Made of hearty durabronze alloy. Can be outfitted with specific augments (that are currently WIP...)
Duelists: These guys live to fight, fight to get paid, and are paid to live so they can fight some more. These guys/gals are not to be trifled with in the heat of combat. It's recommended to keep in mind what tactics they use, as it can often mean the difference between victory and defeat.
Villagers: These quirky scaled folk are often seen milling about the city, tinkering in their homes, or betting in the arenas. Don't try and piss them off though, lethal weapons are not only acceptable and legal, but also widely available...
So don't go about smashing pots and robbing goods...
Merchants: The concept of universal currency is quite foreign to them, so most you'll have to barter with goods such as metals, rare flowers, interesting creatures, foods, and favors in order to acquire what you need. In some cases, they may ask for materials as well as payment for their services. Because you aren't good enough at everything, and will probably want their help making things...
*I've so far found nothing remaining in the library but a few bloodstained pages written in their untranslated language. They seem to feature recent depictions of civil conflict among sallok, enslavement by the Miniknog, and slave trading by the Floran... Peculiarly enough, I've found images of something... Incredibly ancient... The markings bear some semblance to those on the Ruin's ancient temples... There is more to be found, but most of the pages here are torn, too blood stained, or are riddled with bullet holes and burn markings... Perhaps in the next floor shall I be more successful...
- Working version of each basic melee weapon (Tier 0 anyways...)
- A rather large quantity of custom items...
- Custom shields
- (sorta) Custom ship
- Custom race
- Custom cosmetic armors (tinker, dapper, blacksmith, vocator)
- Armors tier 1-5
- Custom intro mission
- Working versions of all new weapon types
- Racial armor tiers 1-6(all)
- Custom NPCs
- Custom towns
- Custom dungeons
- Custom missions
- Custom quests
- Complete "home world"
- More cosmetics
- More blocks
- Finished ship
- Working custom liquids
- Custom gladiator matches
- Custom bosses
- Custom Customs
- Custom Cultures
- Cusom Codexes
- Custom Customizable Creatures...
- Custom descriptions
- Custom NPC interactions (with other races)
- Whatever pops into my head...
- Custom Cameos
- Credit where credit is due
- Any other ideas that people suggest
- An all-in-all complete and polished race mod
1. Download and install a Starbound race extension mod! I recommend Xbawks by user
2. Unpack the downloaded file using an archive management program such as Winrar. (Or simply use the Steam Workshop version of the mod! Subscribe and done!)
3. Extract the files to "Program Files(x86)/Steam/steamapps/common/Starbound/mo
4. Load Starbound, and create a new Sallokian character!
~=+=TROUBLESHOOTING=+=~ Find a bug or error? Submit a report of your issue with your game's log in
the 'Discussion' tab above. ^
The review section is for reviews... NOT COMPLAINTS OR BUG REPORTING!
@Relten For getting this mod up off of the ground. (Go check out the drozolians! It's hecka sweet!)
@Kawa For modding help.
@v6000 For more modding help.
@Kaiachi @Capn' Kane @Arra @critsarecool @zeskorion @Quilavabom @Roland Weiss
@awholebunchofotherpeoplewhomIcan'tlistforsakeoftimeorcan'tbebotheredtoremembertheirnames, for me forumgoing and roleplaying as a race that doesn't exist... Yet...
@iMisterX For helping me with missions and Tiled.
@Luthien for this awesome fan art pic!
If you have or want any questions, comments, concerns, criticism, suggestions, derision, permission, explanations, et-cetra. Just let me know either in IM or in the discussion page...
Please support the mod with a review, and a rating on each! It would help get this thing noticed by more people who may enjoy these feisty reptilian steampunkers.
- Mod Pack Permissions:
- You must get the author's consent before including this mod in a compilation.
- Mod Assets Permissions:
- You must get the author's consent before altering/redistributing any assets included in this mod.
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The Sallok [1.3 compatible] 0.5.2.5
Crocogator steampunkers and Lizard dappermen