Technically two updates in one, but it might as well just be one, I forgot to upload 1.07 here, but any future updates will be on the forums and Steam at roughly the same time from now on.
Change logs for the updates are below.
+added a new crafting table: Witcher Alchemy
-moved all empty witcher potion recipes to the new Witcher Alchemy table
-craft an empty potion there to unlock the refill blueprint in the crafting menu
+added a new weapon type: Bombs
-craft your first bomb at the alchemy table and unlock the duplicate recipe
-combining dwarven spirit with a bomb in the crafting menu creates 3 more
-if you run out of bombs you'll need to craft a new one at the alchemy table
+added a new bomb: Grapeshot - Fire and shrapnel damage
+added a new bomb: Northern Wind - Adds a fading slow and reduces protections
+increased damage multiplier from 1.3 to 1.5
+increased duration from 60 to 120
+added some green particles
Updated item tags to work with mods like "Weapon Reinforcer For 1.3"
+added a new bomb: Devil's Puffball - Releases a cloud of deadly poison
+added a new bomb: Samum - Stuns enemies (only) and removes their protections.
Fixed northernwindtutorial and related error message
Updated more weapon item tags
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The Witcher Mod 1.08
Adds Witcher swords, magic, potions, armour and more.