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Weapon Tech Mod V.0.6.0.2

Adds special techs that can only be used with certain weapons.

  1. Minor update / Race varified animations & Avali,Novakid compatibility

    Riuny
    I've been kind of busy with my real life recently so the update got little bit late. But it's on now anyway!

    As I posted before, this update covers only minor stuffs. Here's the list of changes.

    - Skill animations are now varied, based on player's race.
    - Avali & Novakid compatibility. (There are no race specified melee weapons for novakid right now but you can still use weapons of other...
    scoolbar2 likes this.
  2. Tiered skills added!

    Riuny
    Semi - major update. See overview for details.

    For those who don't want to see overview, here's the text for brief update log

    [Semi-Major update]
    -New skills added for 2H swords and daggers.
    - Currently, new skills are only usable with craftable tiered vanilla weapons.
    - Dagger skills are only usable with single dagger.(cannot be used when dual wielded)
    - Howling Soul / Hellcat Tech are now replaced with 2H sword / dagger tech....
  3. New Version inbound!

    Riuny
    New update has come! See overview for details.

    For those who don't want to see overview, here's the text for brief update log

    Semi-Major update
    1.New weapon added(Hellcat - Dagger)
    2.New tech added(Hellcat - only works when dual wielded)
    3.Color change is available for melee weapons of this mod.
    4.Color of melee weapon affects the effect of skills.
    5.Dash skill has been added to every new tech.

    Minor...
    u57989 likes this.
  4. Woops.........

    Riuny
    Quickest re_patch I've ever made. Found a bug on rifle tech. It should work fine now.
  5. Minor Update

    Riuny
    Nothing new from this update. Just had few tweaks with what's already in here.

    <<Update Log>>

    1.Howling Soul
    - damage per hit has been doubled(1313 => 2626)
    - attack speed has been increased(0.8 => 1.25)
    - every tech animation speed has been doubled
    - skill cooldown has been reduced(Momentary Slash : 10 sec => 6 sec / Slashing Wind : 7 sec => 5 sec)
    - damage per hit of slashing wind skill has been...