Boss Aerial mini-bosses sometimes fly away

Discussion in 'NPCs and Creatures' started by mcandre, Nov 20, 2014.

  1. mcandre

    mcandre Void-Bound Voyager

    I was in the middle of fighting a bat mini-boss, when I ducked into a nearby laboratory for a few seconds to heal. When I jumped back out, the mini boss had flown away. I looked left, right, and high up, but could never find it again.


    Could we please tweak the code for flying mini-bosses so that they won't disappear?
  2. Warped Perspectiv

    Warped Perspectiv Pangalactic Porcupine

    You probably went out of its range. All enemies tend to give up on chasing someone once they're a certain distance, as far as I can tell.
  3. mcandre

    mcandre Void-Bound Voyager

    True, but the grounded minibosses stay where they last were, they don't just disappear.
  4. Owl_Stalker

    Owl_Stalker Guest

    That's because their AI has them turn and stuff. Birds only fly in one direction forever unless the hit a wall, you screw with them, or they decide to screw with you.
  5. mcandre

    mcandre Void-Bound Voyager

    That makes sense. Could we alter aerial miniboss AI slightly, maybe add an invisible wall for them so they always fly within range of their original location?

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