The Avelon submitted a new mod: Ave's Take All Hotkey - You could have it all... My stockpile of dirt. Read more about this mod...
The Avelon updated Ave's Take All Hotkey with a new update entry: Inclusion of Mod Compatibility Read the rest of this update entry...
All's quiet on the Western front. I assume no posts means it isn't borking things up. Next step is going to be adding a start game workaround to enable this for new characters.
The Avelon updated Ave's Take All Hotkey with a new update entry: New Character Availability Read the rest of this update entry...
Been thinking... I don't think there is a way to prevent the key from working if you don't have a container opened, but maybe I could bring it under player control a little more. Pressing and holding the key for a short time could cycle between modes: On, Auto, Off. While on, pressing once will act exactly like it does now. Pressing again without activating a container first cancels. Auto is the opposite. If you press the key, it will pause automatic mode until you press it again. Go dungeoneering and Auto-Loot every container you activate. Pause when you get back to base, or long press to turn it off. Off ignores short presses, making it compatible with techs from RPG Growth. I could also improve compatibility by making it ignore inputs including techaction2. I've been working a lot recently and haven't had time to do much besides eat and sleep, but I've been mulling this problem periodically.
Not sure why its not working for me. I get the transferring items indicator on the bottom of the screen but it dosn't transfer stuff. The only mod i use is Frackin Universe.
nothing at all. I know that FU messes with tech abilities so assumed that it prevents vanilla stuff from happening. The mod does show a later load order then FU though im not sure how to change the order or if it even matters.
Strange, TAH does explicitly support FU, and has patches for all of the techs. Unless there are new techs. I haven't been playing SB (started a new job and work 6 days a week), so FU has updated many times since this was released. Should still work though. I'll be off work tomorrow - and I will put a fresh copy of FU and TAH only in my test folder and see if I can reproduce and fix the error.
thanks for the time and help. your mod is the the only one i have seen with a take all button which this game sorely needs.
No problem. I agree, and I think it actually is the only one. Hey, could I get you to post your Starbound.log after launching the game, pressing the take all key, and then opening any container that has an item inside of it, please?
[20:28:56.124] [Info] Client Version 1.3.4 (windows x86_64) Source I ***** Protocol: *** [20:28:56.124] [Info] Root: Scanning for asset sources in directory '..\assets\' [20:28:56.473] [Info] Root: Scanning for asset sources in directory '..\mods\' [20:28:56.482] [Warn] Root: Unrecognized file in asset directory 'mods_go_here', skipping [20:28:56.482] [Info] Root: Detected asset source named 'base' at '..\assets\packed.pak' [20:28:56.482] [Info] Root: Detected asset source named 'Ave_TE' at '..\mods\AvesTakeEverything.pak' [20:28:56.482] [Info] Root: Detected unnamed asset source at '..\assets\user' [20:28:56.482] [Info] Loading assets from: '..\assets\packed.pak' [20:28:56.939] [Info] Loading assets from: '..\mods\AvesTakeEverything.pak' [20:28:56.941] [Info] Loading assets from: '..\assets\user' .... [20:28:58.888] [Info] Root: Detected asset source named 'base' at '..\assets\packed.pak' [20:28:58.888] [Info] Root: Detected asset source named 'xbawks' at 'G:\Steam\steamapps\workshop\content\211820\729426722\contents.pak' [20:28:58.888] [Info] Root: Detected asset source named 'FrackinUniverse' at 'G:\Steam\steamapps\workshop\content\211820\729480149\contents.pak' [20:28:58.888] [Info] Root: Detected asset source named 'Ave_TE' at '..\mods\AvesTakeEverything.pak' [20:28:58.888] [Info] Root: Detected asset source named 'Give the avian oculemonade' at 'G:\Steam\steamapps\workshop\content\211820\1612579544\contents.pak' [20:28:58.888] [Info] Root: Detected asset source named 'Slow_Hunger' at 'G:\Steam\steamapps\workshop\content\211820\730867662\contents.pak' [20:28:58.888] [Info] Root: Detected unnamed asset source at '..\assets\user' [20:28:58.888] [Info] Loading assets from: '..\assets\packed.pak' [20:28:59.347] [Info] Loading assets from: 'G:\Steam\steamapps\workshop\content\211820\729426722\contents.pak' [20:28:59.347] [Info] Loading assets from: 'G:\Steam\steamapps\workshop\content\211820\729480149\contents.pak' [20:28:59.840] [Info] Loading assets from: '..\mods\AvesTakeEverything.pak' [20:28:59.841] [Info] Loading assets from: 'G:\Steam\steamapps\workshop\content\211820\1612579544\contents.pak' [20:28:59.841] [Info] Loading assets from: 'G:\Steam\steamapps\workshop\content\211820\730867662\contents.pak' [20:28:59.841] [Info] Loading assets from: '..\assets\user' .... [20:290.946] [Info] Setting discord join secret as connect:discord_206566203760574464_544344203757486085_087b0f4797affcc5 <-----LOL WTF is this? [20:295.013] [Info] UniverseServer: Warping player 1 to ClientShipWorld8cf5726cebedb439018fc051b2b61bf=994.075.1024 [20:298.776] [Info] ----- FU player init ----- [20:298.776] [Info] ----- ZB player init ----- [20:298.776] [Info] [ZB] Mods using update info window and their versions: [20:298.777] [Info] -- frackinuniverse [5.6.285] [20:298.778] [Info] -- ztarbound [1.04b] [20:298.778] [Info] [200:02.896] [Info] Root: Writing runtime configuration to '..\storage\starbound.config' [200:08.456] [Error] Could not apply patch from file /interface/chests/chest64.config.patch in source: ..\mods\AvesTakeEverything.pak. Caused by: (JsonPatchException) Could not apply patch to base. (JsonPatchException) Could not apply operation to base. (TraversalException) No such key 'scripts' in pathApply("/scripts/-") [2000.358] [Info] UniverseClient: Client disconnecting...
Stupid emojis. Anyway, im guessing i need to make a scripts folder somewhere? I assumed that when the mod unpacks it has its own paths? I did read how to install mods on this website but it said that if it was a Pak file just throw it in the mods folder and then your good to go. I made an account just for this mod so its the first one i have used from this site.
Looks like it's trying to add a script to the array "/scripts", but that the array doesn't exist. So I need to add a test to the patch to make sure that array exists and add it if it does not, THEN add my script to the array. Enhanced Storage and Improved Containers both add a /scripts array so if you have one of those installed it works... I forgot to playtest this without either one I guess! Whoops. Thanks, I will whip up a patch for this in the next few hours. Meanwhile you might check out Enhanced Storage; it's a pretty amazing quality of life mod. I'll still fix this though.
The Avelon updated Ave's Take All Hotkey with a new update entry: Major Update Read the rest of this update entry...
The Avelon updated Ave's Take All Hotkey with a new update entry: Minor oversight Read the rest of this update entry...
The Avelon updated Ave's Take All Hotkey with a new update entry: Oops oops oops oops oops Read the rest of this update entry...