Sorry to bug you but for some reason when I tried to start up XNB Node it loads for a moment then closes for no reason, I even tried to re-downloading it but it happened again. Not even trying XNB Extract doesn't work. I have Windows 10(I had Windows 7 before but that was before having to get a new laptop) & I'm not sure if that's the problem or not. Sorry if I'm wasting someone's time or this was already asked or something. Nevermind found XNB Node Master & that works.>_>;
xnb-node is a console application, you need to open the console and run it through that, there should be instructions on *the google* you can follow.
I'm a bit confused. I have multiple craftable.xnbs I'm trying to combine they try to replace each other when put together in a folder for extraction how can I stop this? If I rename them to stop them trying to replace each other will I just be able to change the name back to the original name to get it to work again?
Thank you so much! One more question I finished editing in gimp but now gimp has turned it into an xfb file. How do I change this back into a .png?
you need to export it, not save it, it's wierd.... and you want to uncheck the option for 'save background colors'
I tried to pack an unpacked .tbin into a folder, and all I got was this: C:\Program Files (x86)\Steam\SteamApps\common\Stardew Valley\Mods\Community\a main.js:65 throw e; ^ Error: EISDIR: illegal operation on a directory, open 'C:\Program Files (x86) eam\SteamApps\common\Stardew Valley\Mods\Community\NewFarmMap' at Error (native) at Object.fs.openSync (fs.js:584:18) at Object.fs.writeFileSync (fs.js:12243) at packXnb (C:\Program Files (x86)\Steam\SteamApps\common\Stardew Valley\ s\Community\app\main.js:54:8) at C:\Program Files (x86)\Steam\SteamApps\common\Stardew Valley\Mods\Comm ty\app\main.js:60:16 at applyOrRecurse (C:\Program Files (x86)\Steam\SteamApps\common\Stardew ley\Mods\Community\app\main.js:86:9) at Command.<anonymous> (C:\Program Files (x86)\Steam\SteamApps\common\Sta w Valley\Mods\Community\app\main.js:28:9) at Command.listener (C:\Program Files (x86)\Steam\SteamApps\common\Starde alley\Mods\Community\app\node_modules\commander\index.js01:8) at emitTwo (events.js:100:13) at Command.emit (events.js:185:7) C:\Program Files (x86)\Steam\SteamApps\common\Stardew Valley\Mods\Community>
im a little dumb and new to the entire thing so i can't really understand any of this in terms of coding and some of the images in the guide won't load, could someone help? i'm trying to use the peach body type/hair (https://blog.naver.com/PostView.nav...t=Dlog&widgetTypeCall=true&directAccess=false) but i got confused at the "merge them" and i've ended up here
I also faced the .png bug when using XNB Node. I tried to export certain pngs using XNB Node 0.2.1.7. today (for the new SV 1.6 version), and it did result in some problems for me: Using XNB Node 0.2.2 (as suggested in the first post now) solved the issue.