Sup everyone, As the Thread title this is a suggestion to bring back in Starbound the old Randomly Generated Monster parts ( biome based too ), attacks and giant / grown up mobs You can find this suggestion - with many others - also in the " Big Suggestion Thread " here ( Sept. 2016 spoiler ) : http://community.playstarbound.com/threads/starbound-the-big-suggestions-thread.43196/ - Randomly Generated Monsters Re-Introduction & Various : actually in Vanilla 1.0 you can find more Unique monsters than the generated ones in the various biomes / mini biomes / caves, also most of them doesn't have special attacks or other skills, just a charge and a " touching " attack damage With this, we request the re-introduction of all the removed Randomly Generated Monster Parts from the previous Starbound builds, alongside the special attacks ( on smaller mobs too ), giant and grown up monsters variants : Let us find more Generated ones than Unique ( it's a small pool but they are really common ). Bring back the true variety and generation : Also re-introduce the old monsters sounds when they attack or spot you, just a " bop " sound alert is not that good. Even here, more variety and not just 1 unique thing ! - New Undead Parts / mobs style : as the suggestion, new random generation of undead and unique mobs. You will meet those in the dedicated Biome : " Spooky Forest " ( suggested in the Big Suggestion Thread, as mentioned above ) Undead Monsters : - Skeleton - Skeletal monsters ( flesh parts, boney only, etc etc ) - Ghosts - Zombies ( avian, human, etc etc. ) - and some more creepy stuff !