Campaign and Choosing Missions

Discussion in 'Custom Content' started by Aducan, Feb 4, 2019.

  1. Aducan

    Aducan Big Damn Hero

    Hi all!

    I was wondering if there was a way in the campaign maker to make it so that the player has the option between two separate maps and picking one locks the other one to stop it from being played.

    Basically, can you implement branching paths for the player to pick from, then stop them from playing the path they didn't pick?

    Thanks!
     
    • Klunky

      Klunky Lucky Number 13

      You can.
      You have to create 2 flags for the campaign, activate those flag per default.
      Now go on the properties of your map from the campaign world map, there you can define the state of an flag as requirement for letting the map pop out. Choose the both flags you've created one for each map. Now go to the Event-editor fof the maps, add a new action when player 1 is the winner. This action should deactivate the flag of the other map you created and vice versa.
       
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