Campaign Lowest turn count (LTC)

Discussion in 'General Discussion' started by Fidel AW, Oct 17, 2021.

  1. Fidel AW

    Fidel AW Void-Bound Voyager

    Hello, I love replaying this game and I tried to reach the lowest possible turn count (LTC) for all Campaign Maps. For many maps I followed the excellent videos from Legrandgrand and Kitsune, and also Saykoya for Double Trouble DLC.
    However the strats often had to be slightly modified because of the different versions of the game. So here is the current list of fastest times, I've played all of them on Nintendo Switch except Cherrystone 1:

    Wargroove's Campaign Lowest Turn Count (default difficulty settings, save/reload allowed)

    Prologue: The Beginning - 7 turns

    Act 1 Mission 1: The Breach - 3 turns
    Act 1 Mission 2: A Plague of Skeletons - 9 turns
    Act 1 Mission 3: Worst Enemies Forever - 5 turns
    Act 1 Mission 4: Lord of the Dead - 11 turns

    Act 2 Mission 1: Beyond the Border - 8 turns
    Act 2 Mission 2: Shadows in the Mist - 6 turns

    Act 2 Side 1: Canine Justice - 11 turns
    Act 2 Side 2: Banishment - 9 turns
    Act 2 Side 3: Making Friends - 4 turns

    Act 3 Mission 1: We Meet Again - 6 turns
    Act 3 Mission 2: An Old Friend - 18 turns (11 turns were possible on earlier version with glitch)
    Act 3 Mission 3: High Vampire of the West - 11 turns

    Act 3 Side 1: Puppy in the Middle - 18 turns
    Act 3 Side 2: Who is Caesar? - 8 turns

    Act 4 Mission 1: Welcome to Havensong - 8 turns
    Act 4 Mission 2: The Dashing General - 5 turns
    Act 4 Mission 3: Prince of the Empire - 7 turns

    Act 4 Side 1: A Savage History - 6 turns
    Act 4 Side 2: Halcyon Days - 4 turns

    Act 5 Mission 1: Here Be Monsters - 10 turns
    Act 5 Mission 2: A Port in Peril - 9 turns

    Act 5 Side 1: Dogged Perserverance - 16 turns
    Act 5 Side 2: Settling the Score - 11 turns
    Act 5 Side 3: Path of Destruction - 14 turns

    Act 6 Mission 1: We Must Stop Meeting Like This - 7 turns (6 turns were possible on earlier version with stronger amphibian)
    Act 6 Mission 2: Felheim - 6 turns
    Act 6 Mission 3: The Fortress - 11 turns

    Act 6 Side 1: Salty Sea Dog - 9 turns
    Act 6 Side 2: A Fragile Blockade - 17 turns

    Act 7 Mission 1: The Reckoning - 5 turns
    Act 7 Missions 2: An Ancient Adversary - 14 turns (3 turns were possible in old version with glitch)

    Epilogue: The Enemy Within - 21 turns (7 turns were possible in old version)

    Double Trouble Co-op Campaign:

    Introduction: Fledgling Thieves: 7 turns

    Felheim Mission 1: A Frosty Reception - 11 turns
    Felheim Mission 2: The Gateway - 6 turns

    Cherrystone Mission 1: An Infamous Foe - 7 turns on Switch (6 turns should be doable on PC with Saykoya's south front strat)
    Cherrystone Mission 2: Many a Mage - 9 turns

    Floran Mission 1: Fog and Forest - 7 turns
    Floran Mission 2: A Prickly Business - 7 turns

    Heavensong Mission 1: Breaking In - 10 turns
    Heavensong Mission 2: Problem-Solving - 10 turns

    Final Mission: Rendevous - 5 turns video
     
      Last edited: Jul 9, 2024
      MirageTheShadow likes this.

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