We've all had that time. whether you were playing with Glass, Honor, or just just a plain vanilla run, all of us have been unfairly shafted by one of these red rods of pure "fuck your shit"
In hindsight it doesn't really make a lot of sense. Why would these Elites have rockets firing out of their backs? Sure the other special abilities are a bit far fetched, but there are some good explanations:
Frenzied/Teleport: The Imps can do it through some lifeforce mumbo jumbo, maybe whatever gives them the ability has blessed some lucky Lemurian.
Electric: Bioelectricity, like the Electric Eel but 100% for badass.
Firetrail: Some sort of combustible chemical is created within the creature. Either that of he's a damn good rapper
Healing: We already got a cell that can perform mitosis 4000x faster than anything in this universe, a medicinal fungus, and a seed that can sap life force, I'm pretty sure some AoE healing burst isn't out of the question.
Rocket/Explosive: Um, MAJIK?
A bit of a sore thumb if you ask me. So here is my proposition:
1. Remove the Orange Elites ability to launch Rockets
2. Slightly increase it's main attacks blast radius (around 2-3 pixels)
3. Buff it's health by around 50%
4. Introduce more ranged attackers where elite mobs used to have free reign over.
So this way, instead of this elite being a stupidly unpredictable game ender, but more of a manageable opponent that relies more on skillful dodging to take down.
Feel free to post your own ideas on this topic, of course.