ColonolNutty submitted a new mod: CN - Animated Handheld Torches - Torches on the go, anytime, anywhere! Read more about this mod...
ColonolNutty updated CN - Animated Handheld Torches with a new update entry: v1.0.0 Read the rest of this update entry...
ColonolNutty updated CN - Animated Handheld Torches with a new update entry: v1.0.1 Read the rest of this update entry...
ColonolNutty updated CN - Animated Handheld Torches with a new update entry: v1.0.2 Read the rest of this update entry...
ColonolNutty updated CN - Animated Handheld Torches with a new update entry: v2.0.0 Read the rest of this update entry...
ColonolNutty updated CN - Animated Handheld Torches with a new update entry: v2.0.1 Read the rest of this update entry...
ColonolNutty updated CN - Animated Handheld Torches with a new update entry: v2.0.2 Read the rest of this update entry...
ColonolNutty updated CN - Animated Handheld Torches with a new update entry: v2.0.3 Read the rest of this update entry...
Also, the maxLiquidLevel should maybe tweaked, currently it shuts off even if only your feet are soaking in water; maybe, since your torches are orientable, you should instead keep track of the fire's position, and do something like Code: if world.liquidAt(firePosition)[2] then turnOff() etc
I could also raise the liquidLevel to be near 0.7 like yours is, I have it at 0.2 because that's what the wall torch is
ColonolNutty updated CN - Animated Handheld Torches with a new update entry: v2.0.4 Read the rest of this update entry...
ColonolNutty updated CN - Animated Handheld Torches with a new update entry: v2.0.5 Read the rest of this update entry...