I've been playing the demo quite a bit and I've been enjoying playing as the commando. I've noticed that his set of actions doesn't have much of a strategic element. It seems that combat just revolves around spamming the suppressive fire, the FMJ and the tactical roll. I've been able to handle most of the enemies without really changing my strategy. Are there any plans for randomized loadouts, or is this a static skill set? Note: I haven't played with the miner much yet. Also, will the levels be randomly generated? I'm starting to get sick of the same two starting areas. Will the pickups have more strategic value?