Modding Help Continous-fire Hammers and Axes

Discussion in 'Starbound Modding' started by DraikNova, Jan 19, 2017.

  1. DraikNova

    DraikNova Ketchup Robot

    Hammers and axes both have a rather annoying problem, in that a: you have to know when to release them, which means you have to waste some time to be sure that they're charged up and b: you have to reclick to get them to charge up again, which wastes even more time. Is there a mod out there that causes hammers and axes to automatically hit when they've charged up and start charging up again immediately after they've hit?
     
  2. bk3k

    bk3k Oxygen Tank

  3. DraikNova

    DraikNova Ketchup Robot

    Thanks!
     
  4. IHart

    IHart Scruffy Nerf-Herder

    i made doze :D

    argle bargle also has a mod like this, it just isnt on the forums.
    steam: http://steamcommunity.com/sharedfiles/filedetails/?id=787655233
    non-steam (direct): https://steamcommunity.com/linkfilt...ntent.com/u/20602126/EasierHammersAndAxes.pak

    argle bargles hammers and axes can release whenever and damage scales automatically with charge duration.
    my glow mod adds a glow effect when hammers and axes (and all secondary abilities that charge) are ready.
    and auto triggers them to automatically swing and begin windup again, allowing you to just hold down the mouse.
     
  5. DraikNova

    DraikNova Ketchup Robot

    Well, your auto mod is pretty much exactly what I wanted, so I'll be using that. Finally a use for all those hammers I have in storage.
     
    IHart likes this.
  6. IHart

    IHart Scruffy Nerf-Herder

    cheers, if you run into any kind of issue let me know!
     

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