Hello. I am running a clean (re)installation of Starbound, Steam version. No mods at all. Whenever I get to the room right before Ixodoom room, I get a crash. First time I managed to get to fight Ixodoom and even damage him a little, but now I can only get to the lever that will drop me into the final corridor leading to a boss door. Full log: http://pastebin.com/nU152YHY Specs: Windows XP SP3 x 32, 2GB RAM, Nvidia GeForce GT 640, AMD Athlon Dual Core x64 +3600. Code: [01:26:13.406] [Error] Fatal Error: Access violation detected at 00EFDA6E (Write of address 00000008) [0] 4ad4ea Star::captureStack [1] 4ad725 Star::fatalError [2] 4a9052 Star::SignalHandlerImpl::sehTrampoline [3] 453245 Star::Image::reset [4] 4522e6 Star::Image::Image [5] 452f3e Star::Image::readPng [6] 4ba7d2 <lambda_9b40098f673ed2e9a97b768b0b5e918e>::operator() [7] 4b3686 std::_Invoker_functor::_Call<<lambda_9b40098f673ed2e9a97b768b0b5e918e> &> [8] 4b5e26 std::invoke<<lambda_9b40098f673ed2e9a97b768b0b5e918e> &> [9] 4b437b std::_Invoke_ret<std::shared_ptr<Star::Assets::AssetData>,<lambda_9b40098f673ed2e9a97b768b0b5e918e> &> [10] 4bb65a std::_Func_impl<<lambda_9b40098f673ed2e9a97b768b0b5e918e>,std::allocator<int>,std::shared_ptr<Star::Assets::AssetData> >::_Do_call [11] 755b30 std::_Func_class<std::shared_ptr<Star::FunctionDatabase> >::operator() [12] 4c103b Star::Assets::processAssetData [13] 4bf3e6 Star::Assets::loadImage [14] 4be8ce Star::Assets::loadAsset [15] 4bf17c Star::Assets::loadImage [16] 4be8ce Star::Assets::loadAsset [17] 4bcc87 Star::Assets::doLoad [18] 4bde38 Star::Assets::getAsset [19] 4be319 Star::Assets::image [20] 59a753 Star::ImageMetadataDatabase::imageSize [21] 54ff73 Star::Drawable::makeImage [22] 637906 <lambda_2bd032d00e854140645a35d4277a9940>::operator() [23] 4b211d Star::AnimatedPartSet::forEachActivePart [24] 63bd20 Star::NetworkedAnimator::drawablesWithZLevel [25] 63bab6 Star::NetworkedAnimator::drawables [26] 5f5add Star::Monster::render [27] 858f3e <lambda_67937313f5c90f65ba4f88518ade19a7>::operator() [28] 583275 Star::EntityMap::forAllEntities [29] 865e3d Star::WorldClient::render [30] 416e63 Star::ClientApplication::render [31] 9d19e9 Star::SdlPlatform::run [32] 9d1bf6 Star::runMainApplication [33] 41b59c WinMain [34] ae57e6 __scrt_common_main_seh [35] 7c816037 RegisterWaitForInputIdle Thanks in advance.