Modding Help Custom Critter won't fly away if I edit the "collisionpoly".

Discussion in 'Starbound Modding' started by ShirtyScarab554, Jul 2, 2018.

  1. ShirtyScarab554

    ShirtyScarab554 Subatomic Cosmonaut

    So I made a custom Critter that is 1005 functional, until I edit the "collisionpolly" to make it sitting in the ground.

    The current setting I have is this.
    Code:
    "collisionPoly" : [ [-0.5, 0.2], [0.5, 0.2], [0.5, 1.2], [-0.5, 1.2] ],
    But this makes the critter unable to detect the player and fly away for some odd reason.
    But if I set it to
    Code:
    "collisionPoly" : [ [-0.5, 0.0], [0.5, 0.0], [0.5, 1.2], [-0.5, 1.2] ],
    It's COMPLETELY fine and flies away whenever I get near it.
    But the problem then is it isn't buried in the ground like I want and it looks weird.

    If anyone could help me figure this out that would be appreciated.
     

    Attached Files:

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